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Old August 31st, 2010, 09:11 PM
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A3n A3n is offline
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The Book of Chronos

The Book of Chronos

C3G DC WAVE 5
WORLD'S VILEST



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Justice League set.
Its model number and name are #024 / Chronos.


NOTE: Chronos requires 2x Glyph of Temporal Displacement.

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Character Bio - David Clinton started his career as a petty thief who attributed his consistent incarceration to his timing, or lack thereof. To improve his timing, he studied the rhythm of time pieces and by practice he learned to synchronize each of his actions with the beat of the prison clock. By the end of his sentence he had developed an extraordinary sense of timing which he resolved to use to further his criminal career. He then adopted the colorful costume and alter ego of Chronos, the Time Thief. His study of time led to more intricate and revolutionary inventions and ultimately a fully functional time machine.
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-Rulings and Clarifications-
  • Base Clarification:
    Chronos is a single based figure.
  • Chronos cannot use his Time Bandit power if he is the last figure you control on the battlefield. If Chronos is on his Army Card and the only other figure on you control on the battlefield is destroyed, you are defeated.
  • Chronos can only place the markers on spaces he "previously" occupied, not currently.
  • When a figure Flies, it is moving over a space, and therefore not really "occupying" it. However, the official FAQ from Heroscape is that a figure with the Flying or Stealth Flying special power may fly for part of its move and walk for the other part, and switch between the two at any time.
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
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-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefits
  • As a figure with the Tricky personality, Trapster subtracts 1 from his roll for Paste Pot special power against Chronos.
Weaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • The best tactic for Chronos to use is to move a few spaces, place the marker on a previously occupied space, finish his movement, and land on the marker he just placed. This allows him to activate a marker that he created this turn.
-Heroscapers Community Contributions-

Last edited by Splash; August 5th, 2022 at 04:16 PM. Reason: png
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