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Old February 28th, 2010, 08:21 AM
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A3n A3n is offline
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Re: City Streets - C3G Map by Taeblewalker

I have been looking this over & would like to suggest the following small changes:
  • Level added below warehouse to bring it up the same height above the street as the surrounding walls.
  • Warehouse base piece used on level 2 in place of the grass tile that are exposed & a double grass hex on level 1 to support this piece completely - this will continue the aesthetic look of the concrete gutters.
  • Remove the road pieces under wall & replace with concrete tiles - this (with the next dot point) will help lessen the requirement to use the Road set.
  • Remove the road pieces of the fountain & replace with castle floor tiles - reason as per dot point above - this will leave only the trees required from the Road set & they can be replaced home made trees or even left out as they only add to the aesthetics. But I'm not saying to leave the trees out of the map just that a person creating it would have the option to still build the map without the Road set.

Cheers
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