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Old April 3rd, 2013, 05:34 PM
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Re: The Book of Blue Beetle (Ted Kord) - Playtest Phase

Playtest from Darkraptor:
Quote:
Originally Posted by darkraptor5413
Quote:
Originally Posted by Griffin View Post
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Blue Beetle Ted Kord

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass
_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Pass
- What should be the unit's point value? 160
- Give a brief overview. Very surprising and a lot of fun. Don't take this the wrong way but I never expected Ted Kord to be that useful. Now this was a fast low point game of 610 point teams, but still he rocked! If he's this good and this much fun I can't wait to see the Jamie Raeys version the Beetle that actually has powers.
Map: Baxter Building
Units: Luke Cage, Iron Fist, Blue Beetle Ted Kord, VS Kraven, Sandman, Scorpin
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Pass
- What should be the unit's point value? 160
- Give a brief overview. Another small game with 750 point teams, but once again a fun game where Blue really did some damage. Strobe Effect is so useful, even though it was responsible for turning the end of this game into a disco fight (lol) you'll see.
Map: Grundy's Graveyard
Units: Batman II, Black Canary, Green Arrow Oliver Queen, Blue Beetle Ted Kord VS Green Goblin, Captain Cold, Mirror Master, Weather Wizard, Heat Wave, Captain Boomerang George Harkness
Spoiler Alert!
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