superfrogThis is merely a joke. |
Last Activity: Today 12:57 AM
About Me
- About superfrog
- Location
- USA - CA - San Gabriel
- Occupation
- science teacher
- Interests
- 'Scape, music, nerdy sports stuff
-
Signature
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Gatekeeper : A custom using the Shadar-Kai Warrior, #43 from the Dungeons and Dragons Lords of Madness Release | December 28th, 2012 | 0 |
Asphalt Cocktail : | November 18th, 2016 | 194 |
SoV - Zombie Hulk : This is the pdf of Zombie Hulk, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 411 |
SoV - Zettian Infantry : This is the pdf of Zettian Infantry, sized for printing. Thanks to doe138 for creating this versi | May 1st, 2019 | 265 |
SoV - Tyrian the Kyrie Warrior : This is the pdf of Tyrian the Kyrie Warrior, sized for printing. Thanks to doe138 for creating th | May 1st, 2019 | 206 |
SoV - Priscus : This is the pdf of Priscus, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Cxurg'gyath : This is the pdf of Cxurg'gyath, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Beakface Sneaks : This is the pdf of Beakface Sneaks, sized for printing. Thanks to doe138 for creating this versio | May 1st, 2019 | 203 |
C3V Tomb Skeleton Archers : PDF sized for printing. | February 17th, 2020 | 161 |
C3V: Koggo - PDF : This is the official PDF of the card (both sides) for the C3V unit Koggo. Separate images are availa | October 29th, 2021 | 199 |
C3V: Wastewalker Gage - PDF : This is the official PDF of the card (both sides) for the C3V unit Wastewalker Gage. Separate images | October 29th, 2021 | 185 |
C3v: Axentia - PDF : This is the official PDF of the card (both sides) for the C3V unit Axentia. Separate images are avai | October 29th, 2021 | 198 |
C3V: Ranjit Singh - PDF : This is the official PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate images are | October 29th, 2021 | 141 |
C3V: Ranjit Singh (Alternate) - PDF : This is the official alternate PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate | October 29th, 2021 | 83 |
Mentions
August 14th, 2014 |
06:07 PM - |
August 8th, 2014 |
11:14 AM - Xorlof mentioned superfrog in post Re: Aug-2014 HSers Upgrade thread ...Loche, capsocrates, superfrog, IAmBatman, heroscap... |
09:34 AM - superfrog mentioned Sheep in post Re: Aug-2014 HSers Upgrade thread heroscaper2010 Hit go adva... |
Quotes
October 23rd, 2017 |
02:06 PM - Deleted Posts |
01:07 PM - Deleted Posts |
10:58 AM - superfrog quoted Scaperedude in post Re: VOTE NOW - TOP 10!!! (Valhallan Wastelands) I'm afraid I didn't note very we... |
10:58 AM - superfrog quoted rednax in post Re: VOTE NOW - TOP 10!!! (Valhallan Wastelands) I'm afraid I didn't note ve... |
10:25 AM - Scaperedude quoted superfrog in post Re: VOTE NOW - TOP 10!!! (Valhallan Wastelands) I'm afraid I didn't note very ... |
03:39 AM - rednax quoted superfrog in post Re: VOTE NOW - TOP 10!!! (Valhallan Wastelands) I'm afraid I didn't note very ... |
October 21st, 2017 |
12:32 PM - Sheep quoted superfrog in post Re: HS2010's Custom Units - 7/24/17 - Drak Whiptail Per the feedback over the last... |
October 20th, 2017 |
11:47 PM - Deleted Posts |
07:40 PM - Sheep quoted superfrog in post Re: The Pre-SoV Workshop ... the bonding. As to Superfrog's point about other ... |
01:46 PM - superfrog quoted lefton4ya in post Re: The Book of Dreadgul Raiders superfrog Add Pel the Hill Gia... |
October 18th, 2017 |
08:42 PM - |
12:28 PM - superfrog quoted Leaf_It in post Re: The Book of Hoplitron Executioner 616 should be ad... |
October 17th, 2017 |
10:12 AM - |
08:11 AM - Dysole quoted superfrog in post Oh? Dysole I was scrolling through... |
October 12th, 2017 |
10:34 AM - superfrog quoted Sir Heroscape in post Re: The Book of Pel the Hill Giant Today's release makes Pel even mor... |
10:19 AM - Sir Heroscape quoted superfrog in post Re: The Book of Pel the Hill Giant Today's release makes Pel even... |
October 3rd, 2017 |
02:57 PM - superfrog quoted flameslayer93 in post Re: Soldiers of Valhalla - nominations and discussion Congratulations you three! They al... |
12:38 AM - superfrog quoted Tornado in post Re: Music: What are you listening to right now? Oh no! Tom Petty???!!!
:( :... |
12:38 AM - superfrog quoted Dad_Scaper in post Re: Music: What are you listening to right now? Oh no! Tom Petty???!!!
:( :(
... |
September 28th, 2017 |
09:55 PM - |
Blog
View superfrog's BlogRecent Entries
Latest Entry
Posted July 20th, 2023 at 03:22 PM
Comments 0
Posted in
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Interested in creating your own maps for OHS? Check out my tutorial below!
Let me know if you have any questions.
Let me know if you have any questions.
Posted September 6th, 2021 at 10:01 PM
Comments 1
Posted in
Uncategorized
Recently on the discord server, somebody asked for some noob-friendly tips on how to make maps that are fairly balanced. I consider myself pretty skilled at making maps that don't suck (not an expert in making perfect maps by any stretch), so I put together my top 10 tips to make any map work.
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Posted May 3rd, 2019 at 06:11 PM
Comments 2
Posted in
Uncategorized
Hey, look what we have here!
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Recent Comments