superfrogThis is merely a joke. |
Last Activity: Today 04:33 PM
About Me
- About superfrog
- Location
- USA - CA - San Gabriel
- Occupation
- science teacher
- Interests
- 'Scape, music, nerdy sports stuff
-
Signature
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Gatekeeper : A custom using the Shadar-Kai Warrior, #43 from the Dungeons and Dragons Lords of Madness Release | December 28th, 2012 | 0 |
Asphalt Cocktail : | November 18th, 2016 | 194 |
SoV - Zombie Hulk : This is the pdf of Zombie Hulk, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 411 |
SoV - Zettian Infantry : This is the pdf of Zettian Infantry, sized for printing. Thanks to doe138 for creating this versi | May 1st, 2019 | 265 |
SoV - Tyrian the Kyrie Warrior : This is the pdf of Tyrian the Kyrie Warrior, sized for printing. Thanks to doe138 for creating th | May 1st, 2019 | 206 |
SoV - Priscus : This is the pdf of Priscus, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Cxurg'gyath : This is the pdf of Cxurg'gyath, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Beakface Sneaks : This is the pdf of Beakface Sneaks, sized for printing. Thanks to doe138 for creating this versio | May 1st, 2019 | 203 |
C3V Tomb Skeleton Archers : PDF sized for printing. | February 17th, 2020 | 161 |
C3V: Koggo - PDF : This is the official PDF of the card (both sides) for the C3V unit Koggo. Separate images are availa | October 29th, 2021 | 199 |
C3V: Wastewalker Gage - PDF : This is the official PDF of the card (both sides) for the C3V unit Wastewalker Gage. Separate images | October 29th, 2021 | 185 |
C3v: Axentia - PDF : This is the official PDF of the card (both sides) for the C3V unit Axentia. Separate images are avai | October 29th, 2021 | 198 |
C3V: Ranjit Singh - PDF : This is the official PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate images are | October 29th, 2021 | 141 |
C3V: Ranjit Singh (Alternate) - PDF : This is the official alternate PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate | October 29th, 2021 | 83 |
Mentions
August 14th, 2014 |
06:07 PM - |
August 8th, 2014 |
11:14 AM - Xorlof mentioned superfrog in post Re: Aug-2014 HSers Upgrade thread ...Loche, capsocrates, superfrog, IAmBatman, heroscap... |
09:34 AM - superfrog mentioned Sheep in post Re: Aug-2014 HSers Upgrade thread heroscaper2010 Hit go adva... |
Quotes
January 25th, 2017 |
04:29 PM - dok quoted superfrog in post Re: OHS Season 26 - Round 2 My permissions are set to vegi... |
12:08 PM - Tiranx quoted superfrog in post Re: Map Building Contest: The Wilds of Valhalla Here are my two entries to the... |
09:55 AM - superfrog quoted Lazy Orang in post Re: C3V and SoV Books of Index This still hasn't been updated ... |
January 23rd, 2017 |
11:57 PM - |
11:36 AM - superfrog quoted TREX in post Re: Superfrog's Maps -- Wilds of Valhalla map added 1/17 Just curious, the trap ru... |
January 20th, 2017 |
08:28 PM - |
06:12 PM - superfrog quoted Sir Heroscape in post Re: Map Building Contest: The Wilds of Valhalla Just a week and a half left for su... |
January 19th, 2017 |
05:21 PM - Ixe quoted superfrog in post Re: Ixe's Custom Units Thanks for commenting!
Wow, t... |
01:17 PM - dok quoted superfrog in post Re: Does anyone know a good learn-to-play video? The channel expertvillage on Y... |
January 17th, 2017 |
10:21 PM - IshMEL quoted superfrog in post Re: Superfrog's Maps -- Wilds of Valhalla map added 1/17 I had ruins in up until the en... |
09:15 PM - superfrog quoted IshMEL in post Re: Superfrog's Maps -- Wilds of Valhalla map added 1/17 I had ruins in up until the... |
08:54 PM - IshMEL quoted superfrog in post Re: Superfrog's Maps -- Wilds of Valhalla map added 1/17 I had ruins in up until the en... |
08:12 PM - Sir Heroscape quoted superfrog in post Re: Superfrog's Maps -- Wilds of Valhalla map added 1/17 Maybe I should specify the gly... |
04:47 PM - superfrog quoted ollie in post Re: Does anyone know a good learn-to-play video? What the title says.
I ... |
01:19 PM - |
11:05 AM - |
January 16th, 2017 |
10:17 PM - superfrog quoted dok in post Re: OHS Season 26 - Round 1 Ugh, I forgot to submit ... |
10:10 PM - dok quoted superfrog in post Re: OHS Season 26 - Round 1 Ugh, I forgot to submit my arm... |
09:34 PM - Kinseth quoted superfrog in post Re: Soldiers of Valhalla - nominations and discussion :down: to Uzog. I don't think ... |
01:59 AM - kevindola quoted superfrog in post Re: C3V Public Playtesting Sign-up Sending it in a PM is fine.
... |
Blog
View superfrog's BlogRecent Entries
Latest Entry
Posted July 20th, 2023 at 03:22 PM
Comments 0
Posted in
Uncategorized
Interested in creating your own maps for OHS? Check out my tutorial below!
Let me know if you have any questions.
Let me know if you have any questions.
Posted September 6th, 2021 at 10:01 PM
Comments 1
Posted in
Uncategorized
Recently on the discord server, somebody asked for some noob-friendly tips on how to make maps that are fairly balanced. I consider myself pretty skilled at making maps that don't suck (not an expert in making perfect maps by any stretch), so I put together my top 10 tips to make any map work.
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Posted May 3rd, 2019 at 06:11 PM
Comments 2
Posted in
Uncategorized
Hey, look what we have here!
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Recent Comments