superfrogThis is merely a joke. |
Last Activity: Today 01:39 AM
About Me
- About superfrog
- Location
- USA - CA - San Gabriel
- Occupation
- science teacher
- Interests
- 'Scape, music, nerdy sports stuff
-
Signature
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Gatekeeper : A custom using the Shadar-Kai Warrior, #43 from the Dungeons and Dragons Lords of Madness Release | December 28th, 2012 | 0 |
Asphalt Cocktail : | November 18th, 2016 | 194 |
SoV - Zombie Hulk : This is the pdf of Zombie Hulk, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 410 |
SoV - Zettian Infantry : This is the pdf of Zettian Infantry, sized for printing. Thanks to doe138 for creating this versi | May 1st, 2019 | 265 |
SoV - Tyrian the Kyrie Warrior : This is the pdf of Tyrian the Kyrie Warrior, sized for printing. Thanks to doe138 for creating th | May 1st, 2019 | 205 |
SoV - Priscus : This is the pdf of Priscus, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 210 |
SoV - Cxurg'gyath : This is the pdf of Cxurg'gyath, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 209 |
SoV - Beakface Sneaks : This is the pdf of Beakface Sneaks, sized for printing. Thanks to doe138 for creating this versio | May 1st, 2019 | 202 |
C3V Tomb Skeleton Archers : PDF sized for printing. | February 17th, 2020 | 158 |
C3V: Koggo - PDF : This is the official PDF of the card (both sides) for the C3V unit Koggo. Separate images are availa | October 29th, 2021 | 198 |
C3V: Wastewalker Gage - PDF : This is the official PDF of the card (both sides) for the C3V unit Wastewalker Gage. Separate images | October 29th, 2021 | 184 |
C3v: Axentia - PDF : This is the official PDF of the card (both sides) for the C3V unit Axentia. Separate images are avai | October 29th, 2021 | 198 |
C3V: Ranjit Singh - PDF : This is the official PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate images are | October 29th, 2021 | 141 |
C3V: Ranjit Singh (Alternate) - PDF : This is the official alternate PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate | October 29th, 2021 | 82 |
Mentions
August 14th, 2014 |
06:07 PM - |
August 8th, 2014 |
11:14 AM - Xorlof mentioned superfrog in post Re: Aug-2014 HSers Upgrade thread ...Loche, capsocrates, superfrog, IAmBatman, heroscap... |
09:34 AM - superfrog mentioned Sheep in post Re: Aug-2014 HSers Upgrade thread heroscaper2010 Hit go adva... |
Quotes
November 9th, 2014 |
01:49 AM - superfrog quoted caps in post Re: The Book of Jarek Guy Here's a dumb clarificati... |
01:49 AM - superfrog quoted Black_Charos in post Re: The Book of Jarek Guy Here's a dumb clarification quest... |
November 7th, 2014 |
10:12 PM - superfrog quoted awesomeunleashed in post Re: Online Season 16 - ROUND 4 Any time estimate on when we'll get t... |
09:35 PM - awesomeunleashed quoted superfrog in post Re: Online Season 16 - ROUND 4 Any time estimate on when we'l... |
November 6th, 2014 |
11:12 AM - |
November 4th, 2014 |
10:38 PM - superfrog quoted Agent Minivann in post Re: Let's Build Heroscapers 3.0 Together With the new settings, I'm guessing... |
12:25 PM - Koolster25 quoted superfrog in post Re: MCC-Makers of Custom Cards-turning customs from text to Here are the figures as far as... |
12:35 AM - Ninja Status quoted superfrog in post Re: Website Issues (With Mysterious Disappearing Final Page) Grishnakh is love. Grishnakh i... |
November 3rd, 2014 |
05:03 PM - Ninja Status quoted superfrog in post Re: Website Issues (With Mysterious Disappearing Final Page) Why did I see Grishnakh's titl... |
04:47 PM - superfrog quoted DanieLoche in post Re: Website Issues (With Mysterious Disappearing Final Page) Why did I see Grishnakh's title... |
03:55 AM - Xorlof quoted superfrog in post Re: Let's Build Heroscapers 3.0 Together I'd love a superhero backgroun... |
November 2nd, 2014 |
09:58 PM - IshMEL quoted superfrog in post Re: Ixe's Custom Units How's this sound?
FRENZIED ST... |
09:45 PM - |
09:04 PM - superfrog quoted Hogg in post Re: Website Issues (With Mysterious Disappearing Final Page) My user CP is showing thr... |
11:44 AM - superfrog quoted Xorlof in post Re: Official Site Question Dump ...orum fix... Thanks, Xorlof ! (and I'm really gl... |
11:44 AM - superfrog quoted Jim in post Re: Official Site Question Dump We just turned it on a n... |
November 1st, 2014 |
12:29 PM - superfrog quoted Dad_Scaper in post Re: Figure Suggestion Thread With the exception of the Star ... |
October 31st, 2014 |
11:08 PM - Revdyer quoted superfrog in post Re: How hard do you hit? Back on track with the thread.... |
05:33 PM - Jim quoted superfrog in post Re: How hard do you hit? Looks like posts is the one ho... |
October 30th, 2014 |
03:05 PM - MegaSilver quoted superfrog in post Re: MCC-Makers of Custom Cards-turning customs from text to Here are the figures as far as... |
Blog
View superfrog's BlogRecent Entries
Latest Entry
Posted July 20th, 2023 at 03:22 PM
Comments 0
Posted in
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Interested in creating your own maps for OHS? Check out my tutorial below!
Let me know if you have any questions.
Let me know if you have any questions.
Posted September 6th, 2021 at 10:01 PM
Comments 1
Posted in
Uncategorized
Recently on the discord server, somebody asked for some noob-friendly tips on how to make maps that are fairly balanced. I consider myself pretty skilled at making maps that don't suck (not an expert in making perfect maps by any stretch), so I put together my top 10 tips to make any map work.
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Posted May 3rd, 2019 at 06:11 PM
Comments 2
Posted in
Uncategorized
Hey, look what we have here!
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Recent Comments