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Custom Terrain & Obstacles For Custom terrain, buildings, and other misc. obstacles |
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#13
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Re: Modular dungeon walls (inspired by Raudulfr)
Looks cool. Ill be getting my printer soon from my kickstarter.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#14
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Re: Modular dungeon walls (inspired by Raudulfr)
Out of curiosity, wouldn't it be easier, and use less plastic, if you designed the walls to fit in the spaces in between the hexes, like how the RotV Ruin walls work?
Looking at this design, one of the orientations is always in the middle of a hex, but you could save map room by moving all of it to the crevice between the hexes. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#15
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Re: Modular dungeon walls (inspired by Raudulfr)
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Actually my thought after seeing this layout was to make "anchor" hexes. So the corners and doors etc will be slotted and connecting walls will slide into them. This way you can eliminate having to print a bunch of additional hexes. It should also simplify laying out tiles to include walls on your game board. I'm making a little progress in my free time. Hopefully i'll have some printed pieces within the month to display. The hex it's based on was a rework from Thingiverse. I'm modeling my own soon. Last edited by Dhaphaos; January 11th, 2018 at 04:47 PM. |
#16
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Re: Modular dungeon walls (inspired by Raudulfr)
I made some decent progress last night. I modeled my own base hexes as well as some of the anchor pieces and walls. In the pic you'll see the walls will just slide in from the top. I liked this idea for a few reasons. Easier assembly, less plastic printed and being able to use them as destructible walls. I'll work on some textures and additional pieces this weekend.
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#18
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Re: Modular dungeon walls (inspired by Raudulfr)
Yeah. Those look great.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#20
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Re: Modular dungeon walls (inspired by Raudulfr)
Today I made some successful test prints. It pieces together perfectly. My hex design sits as high as the highest point of a standard hex but is completely flat. This allows the wall sections to sit flush to existing tiles on the board. This might cause issues if you were to print the hex itself to use as floor tiles. For the wall anchors it doesn't matter. Let me know if there is anything you guys can think to improve upon. I decided on 50 mm height for the walls. The average human character figure sits around 32-35mm. I'm still working on a functional door design that is big enough to fit most small-med figures through.
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#21
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Re: Modular dungeon walls (inspired by Raudulfr)
That looks amazing! Can they print out in like a grey or just in the bright primary colors?
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#22
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Re: Modular dungeon walls (inspired by Raudulfr)
Whatever color of the spool of plastic.
I believe you can get just about any color. Probably paint-able also. (Oh, I see the one is painted.) That is really impressive! I will have a few suggestions for you. I want to see how the door turns out (and hopefully a window) first. Really cool! |
#23
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Re: Modular dungeon walls (inspired by Raudulfr)
Thanks Pumpkin King. I printed in red PLA because it's easier to see detail and defects. I changed my spool to black. The last few parts have been black and much easier to paint over.
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#24
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Re: Modular dungeon walls (inspired by Raudulfr)
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