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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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Re: Green Wyrmling discussion and playtesting
How is it unsatisfactory? It seems to me like a given, alongside the small/medium restriction. They make perfect sense for Fledgling Counterstrike.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2
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Re: Green Wyrmling discussion and playtesting
I find it unsatisfying because it doesn't feel very Fledgling to me. Probably more than 90% of times I've successfully used Counter Strike it did a single point of damage (at least, that's all that mattered) against small/medium figures. The other Fledgling powers are significantly weaker than their originals. This feels almost the same.
Last edited by Scytale; July 22nd, 2014 at 12:18 AM. |
#3
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Re: Green Wyrmling discussion and playtesting
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For casual play, I think I'd find 1 wound CS (perhaps small/med only) to be fledgling enough. For tourney play, I'd probably agree with you, though, since so many armies one might face would include those small/medium melee squads. I'm with Kinseth, I'd still like to test 4/4 1 wound CS against small/medium only. It was extremely popular with the voting. I'll put Rae with the GW this time, and put a mixed army on the other side of the table, maybe something like knights x2+hero and 4th x2. Or should I try a huge figure or two? |
#4
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Re: Green Wyrmling discussion and playtesting
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Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
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