|
AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
|
Thread Tools | Search this Thread | Display Modes |
#913
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
FWIW, I liked playing the game. They clearly tried to remedy what some people took as faults in HeroScape, like the long time to set up a board. At the same time, the lack of varied terrain makes the game feel less creative, less strategic, and also just without the same "wow" factor. Also, the quality of most components isn't as high as in HeroScape. Squad minis aren't painted. The cardboard terrain, and especially the battlefield ruins, aren't going to last very long in most households. If I weren't into HeroScape, I'd give the game a B+ on its own merits. For games with a similar feel and mechanic, I like "Summoner Wars" better. But SW doesn't have terrain I can use for 'Scape. "It's better to ask for forgiveness than permission." |
#914
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Oh, I believe someone used them to sub for wound markers. And since the squads have life value we needed to place them on the actual figures, to identify who was damaged. That's why some of the black ogre figures have wound markers on their bases.
|
#915
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
Its not a bad idea at all to use them as wound markers. I was thinking about drilling holes in the bases, and using battleship red pegs to indicate wounds Maybe using the white pegs on newly summoned units to indicate summoning sickness. Though I'm not sure that's needed and likely just over kill. |
#916
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
that 'lil red circle is used to keep track of turns, as players take turns you move it to the next number.
damage indicators are 'lil red cubes, that are placed on the base of the figures, since they have more than 1 life. the squad figs are inferior quality, compared to the Planewalkers, or regular Scape. more like a toys, that a miniature. as far as drilling holes, the bases are to thin for that. the damage cubes are all you need. The Sith eye Valhalla with envy |
#917
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
|
#918
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
I like the idea of using poker chips. It might feel easier to use those while moving the squad figures than to try to move them in such a way as to keep the wound markers on the base.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#919
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
So no where to order them yet? What Game store DarthJak - I live close to you, do they have it in the store and anyone can play it?
Heroscape - The Game I Have Waited My Whole Life For! GenCon - a must for any true Scaper! |
#920
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
We ran through several games during our Portland gathering yesterday. Games were duels and most were fairly quick. In a few cases, matches were over quickly when Planeswalker's went down to lucky shots and/or bad dice rolling. Folks were playing without reading the spell cards in advance - so everything was a surprise : )
My feedback is that some Planeswalkers are more powerful than others but a lot depends on card draw and maps. We were playing on regular Heroscape maps instead of the cardboard maps - which meant that there were more locations for height advantage than the AotP map. One Planeswalker went down to Elf Rangers from height with Snare the Skies for 3 attacks of 5 (one a 5/5 attack roll). Otherwise Nissa seemed under-powered. Chandra was used the most and was fairly successful. The Firecats with Firebreathing were vicious (5 attack and if 2 skulls rolled an auto hit (skull). Jace was only played once but he dominated. Projections gained height and 3 attacks of 4 scored some lucky hits on Lilianna to end a match quickly. A Gideon vs Liliana match was a solid back and forth with white's enchantments giving them the edge. We used regular 'Scape dice and I normally use poker chips for my wound markers so we just started sliding them under the squads. Worked pretty well. I'd express caution in moving out your Planeswalker too fast. They are both the "King and Queen" and you can't afford to lose them too early. Some more play-testing is certainly in order - especially with folks reading the spells before jumping in (but quolz has helped with that with the awesome scans). |
#921
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
Quote:
Drilling little holes in the bases, although a novel concept, it does seem like over-kill and a lot of work for minimal reward. I'm sure that I could screw it up somehow and would be really P.O.'ed at myself for needing to replace damaged figures. IF little red cubes (like the green ones that come with "King of Tokyo") do come with the M:tG-AotP game or I can get my hands on some via Hobby Shop, THEN I think this is probably the best solution [imo]. Quote:
Member: Mid-Atlantic Region 'Scapers "Strategy without tactics is the most circuitous route to victory, but great tactics without a strategy is just the cacophony before defeat." ~Sun Tzu 500 BCE |
#922
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Just finished up our first game of Arena of the Planeswalkers and we all had a lot of fun playing! It was a three player free-for-all between Blue, Green, and White with a single Toughness +1 glyph in the center of the board.
I was playing Blue and my goodness was that army a lot of fun, especially with the spell cards. Made me feel very much like I was playing Munchkin with all the hijinks that I was able to perform. Since I moved forward and grabbed the glyph as well as infuriating both of the other players, I played a two-front battle and ended up going down first. However, Jace did sustain a large number of attacks before going down. At one point I had just one wound to go but I managed to steal a sorcery from White's graveyard and heal a few wounds and shifted him around the board a lot via the Illusory Projections. There is a strong personality to each color, similar to the way the Magic card game plays which is very enjoyable. I'm going to take some time to try out each other color before I finally decide, but I think Blue may become my color of choice. I've even added Dund to the army of Blue (everything exactly the same except Crippling Gaze causes a card from the opponent's hand to be destroyed instead of an OM, as per @Aldin posted). I'm hesitant to go into full boar customs mode out of concern with messing with the character of each color. Dund fits right into Blue though and I can't wait to see customizations from the other talented individuals on this site! |
#923
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
I wish the colored discs from the flopped mike McVey game sedition wars fit these bases. They would work better than poker chips. |
#924
|
||||
|
||||
Re: Magic: the Gathering Strategy Board Game
Quote:
~Aldin, feeling blUe He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Magic:The Gathering | treeafodo | Card Games | 1467 | May 24th, 2016 01:42 PM |
Magic the Gathering + Heroscape = MagicScape? | bmaczero | Other Customization & HS Additions | 6 | February 9th, 2016 08:12 PM |
Heroscape and Magic: the Gathering - Inventive Concepts | thezandcshow | HeroScape General Discussion | 15 | January 18th, 2009 08:15 PM |
Vanguard Cards, Magic: The Gathering, for HeroScape | PochoMan | Other Customization & HS Additions | 6 | May 2nd, 2007 06:47 PM |