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Old December 31st, 2019, 02:48 PM
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Louisville, KY Events: April 11 Heated Chaos of the Battle

Thanks to @MegaSilver and @NecroBlade for all your past endeavors, but @Viideosayg and I will now be running events in Lousville. I am an out-of-towner, so Viideosayg will be handling logistics of booking and time, but we will collectively come up with format and run, taking in input form others. Tournaments will be ~roughly bi-monthly to help shore up attendance. We will be scheduling around Dayton events as well, maybe we can get some people from each location to visit each others' tournaments.

Unless specified the new location we will play at will be:
Through the Decades
1951 S Hurstbourne Pkwy
Louisville, KY 40220

Store opens at 11 so we can start set-up at opening and games promptly at Noon. Plus no table fees! We will probably do an entry fee for gift certificate at least the first tournament, so that they appreciate us and welcome us back.

Second tournament is April 11, 2020.

Heated Chaos of the Battle

It is based off a combo of Heat of the Battle (Place your figures anywhere) and Chaos of the Battle (Place opponent figures anywhere)

Rules:
Each participant will bring one army of a maximum of 480 points and 20 figures that will be played by you EVERY ROUND. C3V/SoV allowed, no Marvel.

There is no starting zone for each map. Instead, at the start of each game, players take turns placing one card's worth of units of your OR your opponent's army. Go back and forth between both players until all units are placed. All units must be placed unengaged on an empty space (i.e. not on glyphs). All squad figures placed in a turn must be within 3 clear sight spaces of each other. After placement, order marker placement and initiative is done as usual in the first round.

As games might go faster or quicker, this is "rolling rumble", but hopefully we get at least 6 players.

Maps:
A Couple Puddles (RotV, RttFF, Marvel)


Additional Smaller maps TBA from Scraps, Quick Set-Up & Build, or MOPS.

Glyphs, Treasure Glyphs and Trap:
Normal Glyphs: Gencon pool, 0-2 glyphs per map.
Treasure Glyphs: Gencon pool
Treasure Trap: Teleport - If you set off a trap, have an opponent place your figure anywhere of their choosing within 5 clear sight spaces of the glyph.

Last edited by lefton4ya; March 12th, 2020 at 01:11 PM.
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