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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#121
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Re: Lobster's Public Design Workshop
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Thanos? Did someone see Thanos wandering around here? |
#122
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Re: Lobster's Public Design Workshop
Fearless would give him a pairing with Hal Jordan Green Lantern, which would be ... odd.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#123
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Re: Lobster's Public Design Workshop
What about this for Stick?
PAINFUL LESSON Start the game with 3 gray Mentor markers. If Stick inflicts 1 or more wounds on a Unique Hero without the Super Strength special power, for each wound inflicted, you may place a Mentor marker on that figure’s army card. Whenever a figure rolls attack or defense dice, the controlling figure may re-roll one die for each Mentor marker on this card. |
#124
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Re: Lobster's Public Design Workshop
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PAINFUL LESSON Start the game with 3 gray Mentor markers. Instead of attacking with Stick, you many chose a Unique Hero you control without the Super Strength special power adjacent to Stick. Place 1 Wound and 1 Mentor Marker marker on that figure’s army card. When removing a Wound marker from that figures card, also remove a Mentor marker. Whenever a figure with a Mentor marker on it's card rolls attack or defense dice, that figure may re-roll one die for each Mentor marker on their card. A figure like Catwoman (9 life) still seems like a good option though. |
#125
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Re: Lobster's Public Design Workshop
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C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#126
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Re: Lobster's Public Design Workshop
I don’t know what the theme behind Stick forcing enemy re-rolls would be. He trains them wrong intentionally?
Yodaking probably has the best idea, although I wouldn’t remove the markers after they take a wound. They would still remember the lesson, and it would make the power much riskier to the point of not wanting to do it. |
#127
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Re: Lobster's Public Design Workshop
Really neat idea. It does seem a little harsh though doesn’t it? Especially considering each Daredevil only have 4 life. I wonder if you could skip the wound marker part and maybe take an OM off their card in order to put a Mentor Marker on it? That way you waste at least 2 attacks to get the marker on their card.
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#128
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Re: Lobster's Public Design Workshop
You could have him roll an unblockable die on them and place the marker if it hits then have the marker be a +1 to the Attack Number to be more worthwhile.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#129
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Re: Lobster's Public Design Workshop
Ok, here’s a seed of an idea:
BLIND WARRIOR STREET LEVEL MENTOR (Better name probably needed) Before taking a turn with Stick, you may choose an adjacent Unique Hero you control without Super Strength to be Stick’s Pupil. After taking a turn with Stick, if he did not attack, you may take a turn with his Pupil. AGGRESSIVE COMBAT CRITIQUE Once per turn, when a figure adjacent to Stick rolls attack dice, you may choose one attack die for the player who controls the attacking figure to re-roll. If the re-rolled die is not a skull, after the attack is resolved the attacking figure receives 1 wound. ——————————— This would still demonstrate his “Stick slaps you up the side of the head if you do something stupid” methods, while also encapsulating Bats wishes for an enemy re-roll, allowing him to kind of juke enemy figures and potentially make them trip over their own feet when they attack. |
#130
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Re: Lobster's Public Design Workshop
That could work. Sort of a hybrid between Black Mask and Counter Strike.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#131
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Re: Lobster's Public Design Workshop
Hmm what about something like him giving them a hard time for screwing up.
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#132
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Re: Lobster's Public Design Workshop
Pretty sure I’m contractually obligated to have a write up for people who explode.
Name = Human Bomb Secret Identity = Roy Lincoln Species = Human Metahuman Uniqueness = Unique Hero Class = Scientist Personality = Patriotic SIZE/HEIGHT = Medium 5 LIFE = 6 MOVE = 5 RANGE = 1 ATTACK = 4 DEFENSE = 4 POINTS = 200ish KINETIC EXPLOSIONS When targeting an adjacent figure with Human Bomb’s normal attack, all adjacent figures are also effected. Roll attack dice ones each figure rolls Defense separately. Human Bomb is not effecting Kinetic Explosions. ENVIRONMENTAL SUIT When rolling defense against a special attack, Human Bomb always add 1 automatic shield to whatever is rolled. If Human Bomb is chosen by an opponent for a special power requiring a 20-sided die roll, the opponent must subtract 2 from that die roll. THE GLOVES ARE OFF If Human Bomb is engaged with more than one opponent’s figure or has at least 3 wound markers on this card add 3 to his attack number. Last edited by L0B5T3R; July 1st, 2019 at 04:22 PM. |
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