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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Glyph of Utility: Bat Credit Card
The Book of Glyph of Utility: Bat Credit Card C3G DC WAVE 33 BATMAN FOREVER _________________________________________________________________ Glyph Bio - "Never leave the cave without it" ~ Batman _________________________________________________________________ -Type of Glyph-
______________________________________________________________ -Combinations and Synergies- Synergy Benefits ReceivedSynergy Benefits Offered
-Strategy, Tactics and Tips-
Last edited by Splash; August 1st, 2022 at 08:21 PM. Reason: png |
#2
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
NAME = GLYPH OF UTILITY: BAT CREDIT CARD
SUBTITLE = BUY OUT EQUIPMENT GLYPH When this glyph comes into play, place two black Investment Markers on this card. If an opponent would remove one or more Investment Markers from any Army Card, you may first remove one Investment Marker from this card. If you do, that opponent may not remove any Investment Markers from that card this player turn. Before taking a turn with this figure, you may move one Investment Marker from this card to this figure's Army Card. Only one Investment Marker may be removed from any Bat Credit Card per round. Last edited by Lord Pyre; July 7th, 2020 at 09:36 AM. |
#3
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
I still think the 2 markers and making the opponent’s figure unable to spend markers for the rest of the turn is too much. Neutralizing 2/3rds of a unit’s marquee ability is already a HUGE advantage. No reason to screw them over any more.
Imagine if Batman was able to stop Flash from using Speed Dodge 2/3rds of the time. Or stop Cap from placing 2/3rds of his Avengers Markers. Not directly comparable situations, I know, I know. But the point is I don’t think it’s fun to draft a unit and have an opponent draft Batman and use just 1 of their 3 Utility Belt picks to almost completely screw your unit out of its main thing. |
#4
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
It's not neutralizing it, just delaying it. It's preventing them from removing the marker, not removing it from their card.
That said my original draft was a one time single marker removal, but that was deemed too weak. I'm totally fine there or anywhere in between! |
#5
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
Okay, I misread based off of how it originally was! Just disabling spending for a turn sounds much more fair and fun.
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#6
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
That recharge bit is kinda fun too. I like where this ended up
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#7
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
I like how Penguin or Black King could take Bruce's CC and start charging it up for their own purposes.
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#8
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
Even criminal masterminds aren't above some classic Credit Card fraud.
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#9
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
Dig where this ended up.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
I love that this is happening. Cool mechanics too.
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#11
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
Yeah, I'm pretty happy where this landed. Niche but playable.
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#12
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Re: The Book of Glyph of Utility: Bat Credit Card (Breathing
I propose we move to initial testing!
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