|
Official Units Discussion of official HeroScape units |
|
Thread Tools | Search this Thread | Display Modes |
#37
|
|||
|
|||
Re: The Book of Horned Skull Brutes
And that's where we differ. When we play, we designate which figures are moving zero. We use "activate". So we move the figures that move, and say which are moving zero. Then we would pounce or attack. Or in this case, barge, then attack. I will have to go back and see if this is explained in the rules somewhere or if it is just our style of play. ( when I am not working 12 hr days )
|
#38
|
||||
|
||||
Re: The Book of Horned Skull Brutes
That sounds like a house rule, Hose. House rules are great and this one is intuitive, but that's what it is.
Also, we're having a small tournament in Savage, Maryland, this coming weekend. It would be a long haul for you but I don't want you to think you're not invited. It would be great to see you guys again. |
#39
|
|||
|
|||
Re: The Book of Horned Skull Brutes
Thanks, but I will be working We would like to get down that way again sometime.
From the FAQ: Does each individual member of the squad move and attack before the next one, or do they all move, then all attack in turn? First you may move any or all Squad figures shown on your chosen Army Card (up to the figure limit on that Army Card), if you want to. Then after all desired movement, you may attack with those figures. It's the "attack with THOSE figures" that we based this on, I think. We had to know which ones were moving, even if it was zero. So, if you had sixteen common squad figures and you moved two out of four squad figures, do you attack with those two and any other two that didn't move? I find it fascinating how different locales have different rules/styles/commonly accepted practices/ whatever you want to call them. |
#40
|
||||
|
||||
Re: The Book of Horned Skull Brutes
Yes. This isn't a localized thing. It's been discussed before, as
@dok
pointed out with the ruling on the Wolves of Badru.
The way you play is a perfectly sensible house rule, but your style is the variation, not mine. I know a guy who always rolls for drain with the Stingers, because he reads the card that it's always something you do. He knows it's his little house rule, but that's what he does, even at tournaments. It's just something he does. It's fine. |
#41
|
|||
|
|||
Re: The Book of Horned Skull Brutes
I completely missed that conversation. Given that information, I would think you could wait to see the results of the engagement strike. Any of the unmoved brutes would be eligible to attack, so any of the unmoved brutes would be eligible to BiB. I know, once again what I think... But it is logical.
|
#42
|
||||
|
||||
Re: The Book of Horned Skull Brutes
Perhaps the simple way to phrase what I'm getting at is this question:
Is getting to decide which figures you want to activate in the middle of Barge into Battle and different than getting to decide which figures you want to activate in the middle of your attack action?@R˙chean ? |
#43
|
||||
|
||||
Re: The Book of Horned Skull Brutes
What a weird question. In fact, it makes me feel like I've been playing scape wrong all along. With a four man common squad, I always do the "move two guys, then attack with those two (if possible) and attack with any other two I want," but it seems like I should be designating which other two are moving 0.
I haven't read too much into it, but I'm inclined to think that you would have to announce who's "moving 0" first, if we want to be rules lawyers about it. Is there a thread or post where it was decided that you can take a turn with a 4 man squad, move+attack with two, but then attack with any other two without having to announce that they moved 0? It certainly allows the player to be more flexible if they have many possible targets in range. |
#44
|
||||
|
||||
Re: The Book of Horned Skull Brutes
Quote:
|
#45
|
|||||
|
|||||
Re: The Book of Horned Skull Brutes
Quote:
First you may move any or all Squad figures shown on your chosen Army Card, if you want to. Then after all desired movement, you may then attack with any or all figures on your chosen Army Card.I believe the change from that wording was to convey that the ones that did move were being designated for the attack phase. Quote:
Quote:
Quote:
Quote:
You only moved 1 during movement. You attempt barge with one that didn't move but dies to engagement strike. You successfully barge in there with another that didn't move. You are left with 2 attack options because the 3rd attack died with the engagement strike. Last edited by R˙chean; May 15th, 2015 at 02:19 PM. Reason: :-| |
#46
|
||||
|
||||
Re: The Book of Horned Skull Brutes
Thank you R˙. I figured that was the case but we could see the argument that it was different for a special power.
If this is deemed worthy of a R&C, it could read something like this: Q: If I move with fewer than three Horned Skull Brutes, can I choose to Barge into Battle with a Brute that has not moved yet? |
#47
|
|||
|
|||
Re: The Book of Horned Skull Brutes
I didn't really get into scape until the last d&d waves. Maybe even the last one. So I missed a lot of this early information. thanks dad_scaper and R˙chean. Very enlightening. I don't think it makes too much of a difference most of the time, but I can see where this really matters when it comes to BiB.
|
#48
|
||||
|
||||
Re: The Book of Horned Skull Brutes
This discussion got me thinking about something else. I think you should have to complete all your moves before rolling for any relevant engagement strikes. Otherwise you could end two or more figures movements on the same space. Is that how everyone plays it, move all your figures first, then roll for engagement strikes, then attack. Or do some people move one figure, roll for engagement strike, then move another figure?
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Red Skull | Firemaster | Marvel Official Rules and FAQ's | 89 | October 18th, 2014 04:32 PM |
500 Series: Horned Skull Brutes!!! | Zarrath | Competitive Armies Discussion | 11 | November 16th, 2011 01:32 PM |
Horned Skull Brutes-what's your army idea? | Killometer | Competitive Armies Discussion | 59 | April 11th, 2011 02:18 PM |
Horned Skull Brutes Pre-Release Discussion Thread | hivelord | Official Units | 161 | November 3rd, 2010 11:26 AM |