|
C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
|
Thread Tools | Search this Thread | Display Modes |
#37
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
I'll abstain from the poll.
Here's why I don't want to go back to the race: sometime we have to reward an Ally or Sidekick who just isn't as prepared as the others. Once we decided that we wanted Ronan for this design, we knew there were two write up, johnny's and quozl's. The true reason johnny's won (it has a few tweaks to the powers that made it better), but quozl didn't have any stats, just 3 powers. That is hardly a write up. I prefer to reward the person who has the best design and yes, sometimes it may be the simplest. After Mad Hatter I wouldn't mind sending a simpler design through the Public Design process like Margloth's (I think) Human Torch: Jim Hammond. One thing the public really lacks is vision in their designs, and you fight too much for little theme things. Just get your vision and roll with it. Aldin really nailed this on the head. This is even more true in the public than in the Sanctum because there are so many more voices out here. Just stick to your guns, but don't stick to them way past the point where you should. |
#38
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Yep, it was just meant to help Johnny's writeup. I purposefully didn't put in stats so as not to compete with him.
|
#39
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Lots of good info coming out in this thread, methinks.
I wonder, if a Hero has the time or inclination (I know this is asking a lot), if they would be so kind as to give brief synopsis or example (or even a link to a thread) of a design process (public or private) that they felt went really well. I just find it fascinating and educational to observe you guys' processes. |
#40
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Quote:
Quote:
If the poll goes against themed boosters (which so far it isn't) I think we should consider the approach I put up with a "waiting list." Quote:
Quote:
By the way - great post by Griffin - I agree completely with his big picture goals for the public section. At the end of the day, I think the goal of everyone here is to continue producing great quality customs as a group and to keep having fun. We sanctum guys really appreciate all of the help that we get from you public guys in doing that and, in return, we want to make sure it's fun and rewarding for you as well (beyond the reward of the final product which I think we can all agree is worth the journey). C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#41
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Quote:
The point could've been worded better, but I think what Swamper was saying was, if you're unhappy about being unselected by the process and really want to see this custom, that's what personal Custom Threads are for. I think he's missing the point of the Community Acceptance that comes from the C3G label, but there is validity in his comment. |
#42
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Quote:
|
#43
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Quote:
I'm not disputing Swamper's points - I do think he made some good ones. To a certain extent, a lot about C3G is "like it or leave it." But that doesn't mean we don't appreciate constructive criticism and don't try to change and adapt to keep all of our members happy as long as we can. For anyone who's been around the project for any significant amount of the last two years, it should be pretty clear that we embrace change and growth around here and that we're willing to overcome whatever obstacles are thrown our way and see them as opportunities to get stronger. It's just a pet peeve of mine when people drop in who are not involved in the project, invested in the project, or even really have much respect for the project, and feel they need to put in their I don't care if we're not liked by everybody, but keep your bad mojo to yourself. I'm not coming into your projects and poo-pooing them. I'd ask you to have the same respect for ours. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#44
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Please, do come poo poo in my custom thread. It will be better than the silence and minimal feedback I've been getting!
And yes, I agree that I could have worded my previous post a little better. what I don't understand about the complaints here is that when you join C3G, you agree to have your customs nitpicked to the very last period, to have your ideas turned down, to have to do what the heroes say. In return, you get a very well balanced custom, lot's of people taking interest in your custom, and the C3G seal of approval. A trade off, you see. You can't have have your cake and eat it too. And Bats, believe it or not, if Marvelous Customs hadn't come along, I very well may have joined the ranks of C3G. I was looking into it, and was seriously considering playtesting and all that jazz. But then Marvelous Customs came along, and I got the chance to shape a project from the start. -Swamper, hoping he's not stepping on any toes |
#46
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Marvelous Customs
Griff, you need to get out more! Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
|
#47
|
||||
|
||||
Re: Is it time to re-tool Public Designing?
Quote:
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#48
|
|||
|
|||
Re: Is it time to re-tool Public Designing?
Quote:
It is difficult for this site to pull me away from C3G. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Skrull Infiltrator | Griffin | C3G Legacy Library | 168 | March 30th, 2022 11:01 AM |
Help Designing new maps | yonilw | Maps & Scenarios | 7 | July 15th, 2010 09:17 AM |
Commonsense When Designing Maps | Rasputin | Maps & Scenarios | 26 | September 28th, 2007 10:45 PM |
help designing a map | jubalmann | Maps & Scenarios | 3 | September 18th, 2007 07:43 PM |
TooL | KingArthur1976 | Other Media | 4 | May 15th, 2007 04:25 PM |