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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#1
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Possible partial cover rules?
Okay, so in skeletor's thread regarding the jungle expansion set that should be making an appearance at San Diego Comicon, there's been some discussion about the jungle trees that will be included in the expansion. As skeletor describes them, they may be trees that figs will be able to see through, prompting some of the people here to speculate that partial cover rules may be introduced to the game. I'm personally opposed to cluttering up Heroscape with too many additional rules, but am especially against partial cover rules, as they would complicate things too much and lead to arguments about line of sight. What does everyone else think of this possibility?
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#2
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Other members have found "If they can only see 50% or less, roll +1 defense" effective.
Personally, I like the idea of "If they can only see an arm/leg/tail (i.e. not torso or head), roll +1 defense." Gets across the difficulty of trying to kill someone by shooting them in the foot, IMO. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#3
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Re: Possible partial cover rules?
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#4
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There has always been partial cover with the already existing terrain. Why all the suddeen would partial cover rules be introduced into the game?
It would have to be retroactive to the beginning and apply to all terrain. It wouldn't make any sense to have partial cover rules only when only using this type of terrain. That is purely speculation by gamers who want to trick up Heroscape into something complex. It isn't going to happen. This is not an element that will be officially introduced into the game. But of course I could be wrong. |
#5
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Re: Possible partial cover rules?
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That said, as much as I would LOVE partial cover rules of some kind to be introduced, I'm not holding my breath for an official rules set. But I do want to know what new mechanic (if any) this set will introduce to the game. I'm all for making my maps look pretty with trees and such. But I also want some bang for my buck and have the pretty terrain actually DO something new and fun not yet introduced to the game. .:: .H3X.™ | aka, PushesPixels :: SotW 31 ::. "An out of print game is not unplayable. It is simply more treasured." |
#6
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Re: Possible partial cover rules?
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#7
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It has always been impossible for 'scapers to agree on how/if partial coverage rules should/could be implemented. I am sure Hasbro will not implement them, because it would necessarily introduce more subjectivity and rule complexity.
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#8
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It is also impossible for two scapers to agree whether a figure is 49% covered or 51% covered. As Helen Keller would say, "I don't see that happening."
Help me doctor, I think I have hypochondria! As the Chinese zombie said..."Blains!" |
#9
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#10
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For those who are concerned with how they would introduce a rule in an expansion set, they have SotM coming soon. For all we know, there could be more new rules (or at least clarifications no doubt provoked by us).
Also, they could base partial cover around the figure's sight point (the green dot). |
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