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Official Rules and FAQs Compilation and discussion of AotP Rules and Frequently Asked Questions.


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  #253  
Old May 14th, 2016, 10:18 PM
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Re: AotP Question Dump

your right that deadly strike does not count on a LEA, but a LEA can activate a hidden enchantment on a figure that has a hidden enchantment on them. The unblockable wound is the same as heroscape. I don't know if I understood the previous question wrong, as I wasn't talking about deadly strike. The opponent can choose not to roll for a leaving engagement attack.

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  #254  
Old May 14th, 2016, 10:33 PM
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Re: AotP Question Dump

I'm not confident LEA trigger Hidden Enchantments, but I'm on my phone right now and researching on the phone is more hassle than fun for me.

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  #255  
Old May 14th, 2016, 10:38 PM
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Re: AotP Question Dump

@Confred , I'm thinking that if an enchanted unit attacks another unit with a hidden enchantment you can play the enchantment. A lea is an attack.

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  #256  
Old May 14th, 2016, 11:06 PM
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Re: AotP Question Dump

Quote:
Originally Posted by TREX View Post
@Confred , I'm thinking that if an enchanted unit attacks another unit with a hidden enchantment you can play the enchantment. A lea is an attack.
I just checked the AotP rulebook:

Leaving an engagement: ".......may take a 'leaving-engagement attack' at your figure. To do this......... rolls one combat die to attack."

That actually does lead me to believe that LEA is an attack that would trigger hidden enchants that have the "must be attacked" condition (I am relatively unfamiliar with the game, so no enchants come to my mind at the moment, lol.)
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  #257  
Old May 14th, 2016, 11:12 PM
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Re: AotP Question Dump

Quote:
Originally Posted by TREX View Post
a LEA is an attack.
This is the part that I'm unsure of. I know, if not, the naming is counter intuitive, but we've learned from Syvarris not all attacks are 'attacks'.

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  #258  
Old May 14th, 2016, 11:30 PM
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Re: AotP Question Dump

I'm pretty sure that a LEA is not an attack in Heroscape, ergo it is not one in AotP.

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  #259  
Old May 15th, 2016, 10:04 AM
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Re: AotP Question Dump

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Originally Posted by Tornado View Post
Did we ever get an official ruling on using multiples of the same spell?

Everything I have read states there is no rule against it but there is some mention that it was intended to be limited to one of each spell and is more balanced that way.
Anyone have an answer here?

It seems to be a big unknown that is really important.

I am not sure how fair it is to have 12 Bountiful Harvest spell cards.

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  #260  
Old May 15th, 2016, 10:09 AM
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Re: AotP Question Dump

Well I think the spells must be exactly 12 cards and exactly 200 points. I would personally expect only one copy of a given card to be allowed.

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  #261  
Old May 15th, 2016, 10:16 AM
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Re: AotP Question Dump

Exactly 12 cards yes, 200 or less points as per the rule book.

So you could have 12 Bountiful Harvest spells at 180 points.

That is unless we get an official ruling against it, which feels right.

Otherwise it is off to copy a dozen B H cards.

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  #262  
Old May 15th, 2016, 10:33 AM
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Re: AotP Question Dump

Why have Shock when you can have Lightning Bolt? When you're allowed only one of each.

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  #263  
Old May 15th, 2016, 08:24 PM
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Re: AotP Question Dump

Jace's Scatter Arc

Code:
"Hidden Enchant Planeswalker
Flip Scatter Arc over the next time an opponent plays an enchantment. 
Counter that enchantment. Destroy Scatter Arc."
Does this permanently destroy opponents enchantment or only for this turn? It sounds to me like it destroys Scatter Arc and temporarily counters the opposing echantment.

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  #264  
Old May 15th, 2016, 08:39 PM
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Re: AotP Question Dump

Quote:
Originally Posted by keglo View Post
Jace's Scatter Arc

Code:
"Hidden Enchant Planeswalker
Flip Scatter Arc over the next time an opponent plays
an enchantment. Counter that enchantment.
Destroy Scatter Arc."
Does this permanently destroy opponents enchantment or only for this turn? It sounds to me like it destroys Scatter Arc and temporarily counters the opposing echantment.
No. In Magic, when a spell is countered, it goes directly to the graveyard and has no effect. It does not return to the caster's hand. The sequence of events works as follows:

1. You play Scatter Arc.
2. Opponent plays an enchantment.
3. You flip over Scatter Arc, countering the enchantment.
4. The enchantment is countered. It goes to its owner's graveyard. It does not change zones.
5. Scatter Arc goes is destroyed, and is put into your graveyard.

When a spell is countered, it is essentially destroyed. It doesn't return. All "counterspells" in this game are permanent.

Oops, rolled a 1.
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