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AotV Customs A place for Arena of the Valkyrie Customs |
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#181
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Voting for editing? from me.
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#182
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
I need to redo the Editing stuff.
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#183
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Very happy to get these guys back on track. They’re some of my favorite designs from the set. if you need my vote to go to editing.
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#184
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
@Scytale are we actually voting again here, or do you just need to run the checklist again?
I also love that there's another Unique 2-figure Squad. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#185
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
I have to run the checklist again.
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#186
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Excellent. Either way we're moving ahead on these.
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#187
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Bumping this for when time is available.
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#188
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
DocBlizz has been doing some playtests on this version of the SGs. Based on his tests we might discuss making LW easier to use, or giving them a better opportunity to get into position before using it. Higher move/defense, making having LW trigger after moving, etc.
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#189
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Quote:
I have some thoughts on the other suggestions and this unit's place, but I'll save those for after Editing unless we're feeling the need to make any immediate changes. Suffice it to say that I think that the concerns raised so far can be addressed without a LW revamp. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#190
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
Not a total revamp, no, I think we can fix it with tweaks. But you're right, let's wait for editing and then see what kind of work we can do.
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#191
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
I'm OK with the idea of them drawing fire and needing to survive in order to fling a Hero at you. But if they don't seem useful at all, there are plenty of ways we can tweak the range or timing to make sure they have some potential.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#192
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Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design
I did a test with the current version of the HSG - they stayed in the start zone until a mind-jacked Syvarris killed one, then I used the other to bring back Syv to kill Tetsuo. I wanted to test for the usability of LW, but I didn't really get to this match. Using LW felt really good and intuitive, however. My wife, who has played maybe three games total, easily understood it.
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