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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#169
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Re: Justice League Dark Brainstorming
Under 200. Half the time he will have 4 Defense and no defensive power.
Expect extra testing here with so much variance. |
#170
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Re: Justice League Dark Brainstorming
That makes sense. I think he's fairly comparable to Raven but without MD. I wouldn't have a problem bumping his base defense up to 6 to keep him in that range.
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#172
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Re: Justice League Dark Brainstorming
If you wanted to make the attack weirdness non-optional, you could go with something like this for the last bit: "remove a Wound Marker from this card to deal one wound to that figure, or remove a Wound Marker from that figure's card to deal one wound to Shade."
That doesn't solve the "he can't hurt people unless he's already hurt" problem, if that's an issue. I don't know if it's thematic or not for him to be vaguely pacifistic like that. I also posted a Loma Shade design if we wanted to see what giving the other Madness Vest power a home would look like. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#173
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Re: Justice League Dark Brainstorming
Here is the Swamp Thing II design I posted a while back, with an update or two. People thought it might be good to workshop it more before the next voting round:
Quote:
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#174
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Re: Justice League Dark Brainstorming
Like I said before, I really dig him. (like a plant, get it?) and I'm especially liking the changes you made.
-I think having him only give out bonuses while in the start zone is going to lead to some kinda lame gameplay. He's a regenerating plant colossus, let him go out and roam. -I actually like Vine Drag, but if you're looking to replace it, maybe something to do with D20s? Him and Constantine have a pretty solid history together, after all. -On From The Green, is the "if at least 1 Blank is rolled" language needed anymore? zif he rolls 0 blanks he's removing 0 wounds. I guess technically you would have to place him then immediately destroy him which would be a pain. -What if he could heal while he was still alive? Maybe using the same mechanic at the end of the round? |
#175
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Re: Justice League Dark Brainstorming
I also can't get excited about him not wanting to leave the start zone. I'd make that power work any time he's on a grass or swamp tile and unengaged.
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#176
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Re: Justice League Dark Brainstorming
I'm with YK and MN here, I particularly like Avatar of the Green being active whenever Swamp Thing is on a Swamp/Grass/SwampWater and unengaged.
A good solution to From The Green would be to make him heal all the way before being replaced. I don't know how often he could come back as a weakling, unless it happens in the comics. If you're looking to replace Vine Drag with another power, especially a D20 power, Plant Animation is a power with some synergy with the Animated Vines unit that would make a whole lot of sense here and has an adjustable D20 roll. Floronic Man Poison Ivy (I) (II) Animated Vines Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#177
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Re: Justice League Dark Brainstorming
Yeah, it's not really like Groot where he regrows bit by bit, he tends to just inhabit whatever plant is around at the time
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#178
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Re: Justice League Dark Brainstorming
I do have Plant Animation on my Black Orchid draft, but she’s very much in the ideas phase and I’d have no problem switching it out for something else.
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#179
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Re: Justice League Dark Brainstorming
FWIW
@LordVenoc
, I would be more than happy to run Swamp Thing II in my next LD slot if you want to hone in on other things such as Valiant. Deadman will start up soon but I have no pressing plans for after Bleez.
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#180
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Re: Justice League Dark Brainstorming
Are you planning in Deadman being public or private?
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