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AotV Customs A place for Arena of the Valkyrie Customs |
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#49
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Re: Announcing: Arena of the Valkyrie: New Master Set
I am quite experienced running designs through the checklist. I can do so here as well.
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#50
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Re: Announcing: Arena of the Valkyrie: New Master Set
That would be wonderful if you could, Scy. We'll just have to decide when a unit is ready for it.
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#51
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Re: Announcing: Arena of the Valkyrie: New Master Set
The checklist is a big help. In a similar fashion to C3V, we'll vote our way forward from design to editing to testing to art to finalization.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#52
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Re: Announcing: Arena of the Valkyrie: New Master Set
Thanks for the offer and help, Scytale.
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This is how I understand that it'll proceed: Design Phase: Pod members contribute ideas and settle on a design. They then vote to have an Editing check. We need to decide what percentage of the vote is needed for a unit to pass through the design phase. Editing Phase: The editing checklist is run for the unit, and any potential issues are identified and brought up. The pod must either resolve substantial issues and pass the Editing check, or return to the Design Phase if the issues are too deeply routed. Testing Phase: After the unit successfully passes the Editing checklist, it is opened for official playtesting. All pod members will run playtests for the unit (outside members are also encouraged to run playtests), prioritizing its individual balance. I think that we should have a minimum number of required playtests here, with members voting after that threshold is reached whether they want to push the unit forward or continue testing for any uncertainties. Second Testing Phase: Similar to the first Testing Phase, this stage focuses on collecting playtests, but prioritizes the set as a whole. This would also be a good time to run scenarios from AotV once we have them, and to just generally ensure that the set is fun to play on its own. I don't think that this needs to be as long as the main playtesting step, since we're not trying to ensure complete balance so much as our set feeling great together, but it's important nonetheless. It could still use a minimum threshold for playtests, with a vote to determine when a unit is ready. Art Phase: The final card is made. Any errors on the card are identified and removed. Final Review: This could be combined with the end of the second playtesting phase, since that's likely to involve all PLs anyway, but we should have a final vote from beyond the pod around a unit before it is finalized, looking at the unit on its own in addition to its place within the set. I think that this should be done before art is made for the card to avoid any potential time wastes, but it's unlikely that a design would fail at this stage anyway, and it would be nice to roll an art approval and final vote together to save time, so the two places are interchangeable. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#53
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Re: Announcing: Arena of the Valkyrie: New Master Set
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Final Approval can go before Art not to waste Art's time, but Art still needs a vote just to make sure there aren't any "site" or "Solider" errors. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#54
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Re: Announcing: Arena of the Valkyrie: New Master Set
Yessir. I’ll do that when I’m on desktop.
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