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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 31st, 2020, 07:00 PM
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The Book of Court of Owls

The Book of Court of Owls

C3G DC SUPER SECRET EXCLUSIVE 85
BEHIND GRANITE AND LIME



Comic PDF


Mini PDF

The figures used for this unit are Heroclix figures from the Joker’s Wild set.
Their model numbers and names are #005a / #005b / Court of Owls Initiate.


_________________________________________________________________

Character Bio -
Beware the Court of Owls, that watches all the time,
Ruling Gotham from a shadowed perch, behind granite and lime.
They watch you at your hearth, they watch you in your bed.
Speak not a whispered word about them, or they'll send the Talon for your head.
_________________________________________________________________

-Rulings and Clarifications-
  • The Court of Owls are a 6-figure Unique Squad.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • The Court of Owls may place Electrum Markers on Assassins and heal or resurrect them with their Electrum Investment special power.
  • The Court of Owls may activate Assassins with their Assassin Command special power.
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A

-Heroscapers Community Contributions-


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Last edited by Splash; August 5th, 2022 at 04:24 PM. Reason: png
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  #2  
Old May 31st, 2020, 07:00 PM
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Re: The Book of Court of Owls (Phase Uno)

NAME = THE COURT OF OWLS
SECRET IDENTITY = N/A

SPECIES = HUMAN
UNIQUENESS = UNIQUE SQUAD
CLASS = MASTERMINDS
PERSONALITY = TORMENTING

SIZE/HEIGHT = MEDIUM 5

SQUAD = 6

MOVE = 5
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 200

ELECTRUM INVESTMENT

At the start of the game, choose any number of Unique Assassin Heroes in your army and distribute 6 gold Electrum Markers among the chosen Heroes' Army Cards. At the start of each round, you may either:
• Choose any number of Heroes you control that are not on snow or ice spaces, and remove one Electrum Marker from each of their cards. If you do, remove one Wound Marker from each of the chosen Heroes' Army Cards.
• Choose a destroyed Hero in your army and remove a number of Electrum Markers from that Hero's card equal to its Life number. If you do, remove all Wound Markers from that Hero's Army Card and place that Hero on a space in your Start Zone.

BEHIND GRANITE AND LIME
An Owl cannot be targeted by opponents' non-adjacent figures for any attacks or special powers that require clear sight as long as that Owl is in your Start Zone.

ASSASSIN COMMAND
After revealing an Order Marker on this card and instead of taking a turn with the Court of Owls, you may choose up to two Unique Assassin Heroes you control with the same name. Move both chosen Heroes, then attack with one of the chosen Heroes.


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Last edited by Soundwarp SG-1; December 31st, 2020 at 03:04 AM.
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  #3  
Old May 31st, 2020, 07:00 PM
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Re: The Book of Court of Owls (Phase Uno)

Also mine


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My Custom Cards: Updated 4-15
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  #4  
Old June 1st, 2020, 12:11 AM
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Re: The Book of Court of Owls (Phase Uno)

Quote:
Originally Posted by Soundwarp SG-1 View Post
ELECTRUM INVESTMENT
Start the game with 6 gold Electrum markers, you may choose any number of Assassin Unique Heroes in your army and place electrum markers on the chosen Hero's Army Card. At the start of each round, you may either:
• Choose any number of Heroes you control that each have one or more electrum markers on their card and are not on a snow or ice space, and remove one electrum marker from each of their cards. If you do, remove 1 wound marker from each of the chosen Heroes' Army Cards.
• Choose a destroyed Hero in your army with 6 or more electrum markers on their Card. You may remove all markers from that Hero's Army Card, then place that Hero on a space in your Start Zone.
Hold alt and type 0149 to get a nicer bullet for your power that you can copy/paste unlike the bullets from the list formatting.

I think you could word the first power more like this since it's a unique squad.
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  #5  
Old June 4th, 2020, 09:33 AM
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Re: The Book of Court of Owls (Phase Uno)

Quote:
Originally Posted by Soundwarp SG-1 View Post
BEHIND GRANITE AND LIME
A Member of the Court of Owls cannot be attacked as long as they are in your Start Zone and you control at least one Assassin Hero.
Worth doing something so they can't deny enemy melee units by turtling up around the Assassin?

yea either way.
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  #6  
Old June 4th, 2020, 01:36 PM
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Re: The Book of Court of Owls (Phase Uno)

Cool with this going to testing, so Yea. Will echo Ronin on this though, even if I can't think of an elegant solution off the top of my head:

Quote:
Originally Posted by Ronin View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
BEHIND GRANITE AND LIME
A Member of the Court of Owls cannot be attacked as long as they are in your Start Zone and you control at least one Assassin Hero.
Worth doing something so they can't deny enemy melee units by turtling up around the Assassin?

yea either way.
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  #7  
Old June 10th, 2020, 01:09 AM
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Re: The Book of Court of Owls (Phase Uno)

Quote:
Originally Posted by Soundwarp SG-1 View Post
ASSASSIN COMMAND
After revealing an order marker on this card and before taking a turn with the Court of Owls, you may take a turn with one Assassin Hero you control. If you do, you may move and attack with only 2 Owls during their turn.
Do we want this to work on Common and Event Assassins? We're updating other cards to avoid this right now.
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  #8  
Old July 17th, 2020, 06:05 PM
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Re: The Book of Court of Owls (Phase Uno)

Quote:
Originally Posted by Soundwarp SG-1 View Post
UNIQUENESS = UNQUIE SQUAD
I find em pretty quie.

Edits:

Quote:
ELECTRUM INVESTMENT
At the start of the game, choose any number of Unique Assassin Heroes in your army and distribute 6 gold Electrum Markers among the chosen Heroes' Army Cards. At the start of each round, you may either:
• Choose any number of Heroes you control that are not on snow or ice spaces, and remove one Electrum Marker from each of their cards. If you do, remove one Wound Marker from each of the chosen Heroes' Army Cards.
• Choose a destroyed Hero in your army and remove a number of Electrum Markers from that Hero's card equal to its Life number. If you do, remove all Wound Markers from that Hero's Army Card, then place that Hero on a space in your Start Zone.

BEHIND GRANITE AND LIME
An Owl cannot be targeted by opponents' non-adjacent figures for any attacks or special powers that require clear sight as long as that Owl is in your Start Zone.

ASSASSIN COMMAND
After revealing an Order Marker on this card and instead of taking a turn with the Court of Owls, you may choose up to two Unique Assassin Heroes you control with the same name. Move both chosen Heroes, then attack with one of the chosen Heroes.
A lot of little fussy edits in the first power. Capitalization and whatnot. Some slight tweaking on the opening bit. Miiiight want more specific timing on "At the start of each round"? I think we all understand that to mean "before OMs" by default, but since the Talons have "before OMs" type wording it might be good to echo that?

No edits on Granite and Lime.

On Assassin Command I just changed Assassin Unique Hero to Unique Assassin Hero, which is a little more standard for us. (But not a big deal) Not sure if you want the blue bit.
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  #9  
Old July 19th, 2020, 11:17 AM
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Re: The Book of Court of Owls (Phase Uno)

Quote:
Originally Posted by Ronin View Post
Quote:
Originally Posted by Soundwarp SG-1 View Post
UNIQUENESS = UNQUIE SQUAD
I find em pretty quie.

Edits:

Quote:
ELECTRUM INVESTMENT
At the start of the game, choose any number of Unique Assassin Heroes in your army and distribute 6 gold Electrum Markers among the chosen Heroes' Army Cards. At the start of each round, you may either:
• Choose any number of Heroes you control that are not on snow or ice spaces, and remove one Electrum Marker from each of their cards. If you do, remove one Wound Marker from each of the chosen Heroes' Army Cards.
• Choose a destroyed Hero in your army and remove a number of Electrum Markers from that Hero's card equal to its Life number. If you do, remove all Wound Markers from that Hero's Army Card, then and place that Hero on a space in your Start Zone.

BEHIND GRANITE AND LIME
An Owl cannot be targeted by opponents' non-adjacent figures for any attacks or special powers that require clear sight as long as that Owl is in your Start Zone.

ASSASSIN COMMAND
After revealing an Order Marker on this card and instead of taking a turn with the Court of Owls, you may choose up to two Unique Assassin Heroes you control with the same name. Move both chosen Heroes, then attack with one of the chosen Heroes.
A lot of little fussy edits in the first power. Capitalization and whatnot. Some slight tweaking on the opening bit. Miiiight want more specific timing on "At the start of each round"? I think we all understand that to mean "before OMs" by default, but since the Talons have "before OMs" type wording it might be good to echo that?

No edits on Granite and Lime.

On Assassin Command I just changed Assassin Unique Hero to Unique Assassin Hero, which is a little more standard for us. (But not a big deal) Not sure if you want the blue bit.
I agree with most of this. Additions/changes in red. Also, I question how clear it is to just call them Owls in Granite and Liamshould we just go with "this figure"? Seems slightly clearer. Squads are h as rd to word
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  #10  
Old May 31st, 2020, 07:16 PM
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Re: The Book of Court of Owls (Phase Uno)

Is this a 6-figure squad?

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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  #11  
Old May 31st, 2020, 07:17 PM
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Re: The Book of Court of Owls (Phase Uno)

Cool, breaking new ground here with a 6 figure squad. What's the deal with the snow or ice tile call out?
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  #12  
Old May 31st, 2020, 07:17 PM
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Re: The Book of Court of Owls (Phase Uno)

Sweet, so you can choose several different Assassins or just one and divide up the counters as you want?
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