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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#1
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Cyclops (Scott Summers) (First Class)
Quote:
Resources and Rulings
Last edited by IAmBatman; November 4th, 2023 at 05:19 PM. |
#2
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Re: Cyclops (Scott Summers) (First Class) (Design)
Heck yeah!
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#3
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Re: Cyclops (Scott Summers) (First Class) (Design)
Looks slick and much more useable!
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#4
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Re: Cyclops (Scott Summers) (First Class) (Design)
Works for me
TELEPATHIC CONNECTION During setup, choose up to 2 Unique Heroes on your team that have the Telepath keyword. Cyclops has +1 Defense for each of those Telepaths that is on the battlefield and +1 Attack for each of those Telepaths that is defeated. For the "on the battlefield" part you could say "you control" (since that means active and on the battlefield) or if you don't care if they're undefeated but on some random card or something with all our quirky mechanics, you could just say "active". C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: Cyclops (Scott Summers) (First Class) (Design)
now I'm even more glad I was ok with you putting Goblin on hold...you buried the lead there bud
Excited. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#6
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Re: Cyclops (Scott Summers) (First Class) (Design)
Yeah I figured you wouldn't mind.
Good notes, Bats! Glad people are into it, I'm hoping he'll slot in well as a back-up for Chuck. |
#7
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Re: Cyclops (Scott Summers) (First Class) (Design)
Updated the OP based on Bats' advice.
I think this one generally went over pretty well in workshopping. I know we were talking about bringing Angel up 10 to 100, so I may shoot for 180? Same point value as Jean, but makes for pretty easy "blocks" for drafting. Lets either of them go with Chuck for a round 400. |
#8
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Re: Cyclops (Scott Summers) (First Class) (Design)
Works for me. Then if we can get Beast at 170 still, we can keep that OG 1000 point build.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#9
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Re: Cyclops (Scott Summers) (First Class) (Design)
Sound good
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#10
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Re: Cyclops (Scott Summers) (First Class) (Design)
Dig the telepath power.
Kinda want to try him with Four now My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#11
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Re: Cyclops (Scott Summers) (First Class) (Design)
That’s the plan
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#12
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Re: Cyclops (Scott Summers) (First Class) (VOTE Initial)
Awesome. Let's send him to initial.
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