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AotP Blender A place to discuss AotP customs and ways to integrate Heroscape with AotP. |
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#1
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SWAMPWALK: How would YOU do it?
-This thread is the second of a series-
Swampwalk is an ability from Magic: the Gathering Quote:
1) If the attacking figure is on a swamp space and the defending figure is on a swamp space, the defending figure cannot roll defense dice. The power worked, but with AotP comes new dynamics: movement. The power clearly says Walk in it. This should be a movement power. My second draft was a limited Phantom Walk; to pay homage I also split the word in two. 2)SWAMP WALK Bog Raiders can move through all figures on swamp spaces and can't be attacked with leaving-engagement attacks when on swamp spaces. So how would YOU do it?
Spoiler Alert!
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#2
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Re: SWAMPWALK: How would YOU do it?
I would say Phantom Walk (no disengage, pass through opponent's figs) + Road bonus (+3 movement) when on Swamp or Swamp Water. Maybe even add a defense bonus (roll 1 extra Toughness die or an auto-shied) when on Swamp/Swamp Water.
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#3
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Re: SWAMPWALK: How would YOU do it?
I thought of those same things! I didn't know if it was "too much".
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#4
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Re: SWAMPWALK: How would YOU do it?
I would go with the Marro Drudge style Swamp Water Tunnel.
You could modify so the figure did not take engagement attacks. http://www.heroscapers.com/community...d.php?p=375270 |
#5
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Re: SWAMPWALK: How would YOU do it?
I interpret the "Landwalk" abilities as evasion. Which thematically, means they blend into their environment. Phantom Walk on swamp grass and water seems great.
Oops, rolled a 1. |
#6
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Re: SWAMPWALK: How would YOU do it?
I'd probably take a bit of a twist on it and give. Give a bonus both to swamp - as suggested - and against Black creatures - as the original MtG power suggests.
SWAMPWALK This figure rolls 1 additional attack die when occupying a Swamp or Swamp Water space or when attacking a Black Creature. The "walk" bit no longer makes much sense, but personally I'd rather capture the mechanical feel than the literal theme of the power. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#7
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Re: SWAMPWALK: How would YOU do it?
how about like earth elemental's underground movement, but with swamp/swamp water and disengage:
SWAMPWALK Instead of moving normally with an [figure], you may immediately place it on any empty swamp or swampwater space that is within 5 spaces of that [figure]. If an [figure] is engaged when it starts its Swampwalk, it will not take any leaving engagement attacks. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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