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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#470
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Has anybody done James Bond?
C3G can be played with official Heroscape, but it's not recommended.
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#471
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
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Not in here at least. I’d like to see him, I just wouldn’t know the right direction to go with. |
#472
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Here's somebody I haven't seen a design for yet. This is a fairly simplistic design, but I think it covers the theme well. Doomguy is an angry unstoppable force that makes demons fear him.
Doomguy Human Unique Hero Slayer Fearless Medium 5 LIFE = 4 MOVE = 5 RANGE = 5 ATTACK = 4 DEFENSE = 5 170 points RIP AND TEAR Doomguy rolls one additional die when attacking or defending against Demon or Undead figures. After Doomguy destroys an adjacent figure with his normal attack, he may attack again with a normal attack. BFG SPECIAL ATTACK Range 4. Attack 6. Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by this special attack. Doomguy only needs a clear sight shot at the chosen figure. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Doomguy can be affected by this special attack and can only use this special attack once per round. SPEEDRUNNING Doomguy is never attacked when leaving an engagement and adds 1 to his move number if he leaves engagement from an enemy figure on his move. Version 1:
Spoiler Alert!
Heroes of Star Wars 'Scape (HoSS), C3G 'Scape (superheroes & comic books!), My C3G Points, My Customs Last edited by Arch-vile; April 11th, 2019 at 09:05 PM. |
#473
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Cool design. I think it might make sense to up his defense by 1 and then maybe lower his life by 1.
Rocket Raccoon has a slightly different BFG SA. Quote:
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#474
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
You are huge! That means you have huge guts!
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#475
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Speedrunning is just Disengage correct. Maybe add in an extra Movement point after leaving engagement.
Not thrilled to see another Undead slayer. How about creating more Undead first? |
#476
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
What about something like this for Rip and Tear? Might be too powerful but it feels really brutal to me.
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#477
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
I'd be up for some Doom cards (never played it, but I know my brother did as a kid). Looks fun, though it'd probably be nice to see some of the demons from that setting too.
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#478
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
Thanks all, those are good suggestions. I like the idea to add an additional thing to Disengage.
@MrNobody
I saw Rocket's special attack but thought it would be lead to avoiding the enemy in gameplay if Doomguy had a once per round ranged attack. Ideally he should be in the middle of the action all the time! Rocket's BFG has a short enough range that it might still play the way I'd like, though. Hmm, you know you might have convinced me.
@Lazy Orang try the most recent Doom if you like FPS games. It's a lot of fun. And there is an board game with figures of Doomguy and the demons, so it's within the realm of possibility for sure. |
#479
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
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That board game definitely interests me, though - I know my brother enjoyed those games before I was born, so it might nice to do something with them. |
#480
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Re: Out-there Heaven (Movie, TV, and Video Game Characters)
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