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  #1  
Old May 18th, 2020, 07:48 PM
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Middle of No-Where Customs (Updated: 9/26/20... Clay Golem)

Hey everyone, just making some customs for my local playgroup and maybe to try a few through the fabled SoV process. My interests are sporadic and very spread out to include Fantasy, Video Game Characters, Westerns, Anime, and Historical characters for our great dice rolling game.

If you have feedback, definitely leave it here and I'll take a look. Often times my wording isn't quite right or I'm missing out on making my custom as good as it can be. My sense of pricing is also horrible so if something has "00" for a price then feel free to suggest it ;D

Categories

Western

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Video Game

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Magic the Gathering
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Anime
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Sword and Sorcery


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Sci-fi
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Modern
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Last edited by Shiftrex; September 26th, 2020 at 02:05 AM.
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  #2  
Old May 18th, 2020, 08:14 PM
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Re: Middle of No-Where Customs

A special attack should have Range X, Attack Y.

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  #3  
Old May 18th, 2020, 08:17 PM
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Re: Middle of No-Where Customs

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Originally Posted by Taeblewalker View Post
A special attack should have Range X, Attack Y.
Fair enough! I'll change it to a standard special because it really doesn't follow the convention of range + attack with what is going on.
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Old May 20th, 2020, 11:10 AM
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Re: Middle of No-Where Customs

The wording of Lasso seems just a little off. Did you look at the Drow Chainfighter for wording?

It seems like his total move could be as high as 11 spaces? And he can auto-wound someone in addition to making an attack? Seems strong for 80 points.

I think the if condition on Draggle may be a conditions headache.

Your custom probably has too much Defense.
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  #5  
Old May 20th, 2020, 11:37 AM
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Re: Middle of No-Where Customs

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Originally Posted by capsocrates View Post
The wording of Lasso seems just a little off. Did you look at the Drow Chainfighter for wording?

It seems like his total move could be as high as 11 spaces? And he can auto-wound someone in addition to making an attack? Seems strong for 80 points.

I think the if condition on Draggle may be a conditions headache.
Yes, I checked chain fighter but didnt care so much about how high the targetted figure was because I didnt think many maps played with extreme height. I made the space you could be pulled to more lenient instead. That could be changed.

I can add an Instead of attack clause to draggle if it helps. Not sure why the If conditions are a headache. The first thing the ability checks is if you used lasso, pretty simple. The next tells you that you can only move within a certain range if the lasso'ed target can come with you essentially. Nothing complicated.

Is there better wording perhaps? I thought it was pretty, step by step. Though I'm definitely open to adjusting prices.

Last edited by Shiftrex; May 20th, 2020 at 11:56 AM.
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  #6  
Old May 20th, 2020, 12:04 PM
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Re: Middle of No-Where Customs

"moved by the power of Lasso" just strikes me as odd. I don't think I've seen it before. I suspect you'd have less confusion by just using the Chainfighter wording. This wording being different makes me wonder if there's some sneaky difference I need to figure out, instead of just knowing that it works like the Chainfighter.

The chosen figure for Draggle takes leaving engagement attacks. So it could die when he tries to place the figure next to him. At which point it is no longer possible for him to use the power; the power that lead to the figure dying. Aaaaaaaaaahhhhhhhhhh

Your custom probably has too much Defense.
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  #7  
Old May 20th, 2020, 12:06 PM
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Re: Middle of No-Where Customs

Quote:
Originally Posted by capsocrates View Post
"moved by the power of Lasso" just strikes me as odd. I don't think I've seen it before. I suspect you'd have less confusion by just using the Chainfighter wording. This wording being different makes me wonder if there's some sneaky difference I need to figure out, instead of just knowing that it works like the Chainfighter.

The chosen figure for Draggle takes leaving engagement attacks. So it could die when he tries to place the figure next to him. At which point it is no longer possible for him to use the power; the power that lead to the figure dying. Aaaaaaaaaahhhhhhhhhh
Oh, if that's all the problem was then you should have said something lol. I didnt notice that, I'll just make both figures immune to LEAs during the movement. Thatll clean up, thanks for pointing that out.
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Old May 20th, 2020, 12:18 PM
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Re: Middle of No-Where Customs

That was just one example (although admittedly the most likely-to-occur) of where "do X if Y is possible" powers break down.

I would merge the two into one power and remove the extra movement. As he's moving, have him roll for a figure within 2 spaces. When he ends his movement place the figure adjacent if he rolled high enough.

Your custom probably has too much Defense.
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  #9  
Old May 20th, 2020, 07:29 PM
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Re: Middle of No-Where Customs

Quote:
Originally Posted by capsocrates View Post
That was just one example (although admittedly the most likely-to-occur) of where "do X if Y is possible" powers break down.

I would merge the two into one power and remove the extra movement. As he's moving, have him roll for a figure within 2 spaces. When he ends his movement place the figure adjacent if he rolled high enough.
Thanks for the help, I copied the wording from Drow Chain fighter more closely, gave the figure disengage and combined the powers to make more sense.
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  #10  
Old May 20th, 2020, 08:04 PM
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Re: Middle of No-Where Customs

For Lasso Draggle I would say "roll 2 additional dice if you attack the chosen figure this turn." Otherwise it reads like a special attack, minus the words "special attack."

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  #11  
Old May 20th, 2020, 08:25 PM
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Re: Middle of No-Where Customs

Quote:
Originally Posted by Taeblewalker View Post
For Lasso Draggle I would say "roll 2 additional dice if you attack the chosen figure this turn." Otherwise it reads like a special attack, minus the words "special attack."
I'd prefer not to just steroid an attack. Kinda breaks theme when its nit necessary. Rather I dont think rolling defense from being drug on the grounds makes sense lol.

I honestly could make it a special attack, itd just have a "special" in the attack zone and take up more room is all. I dont think it really changes anything. I'll think about that one.
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  #12  
Old May 20th, 2020, 08:39 PM
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Re: Middle of No-Where Customs

I was thinking you would have him place the figure adjacent at the end of his move. Now it places the figure wherever he is when he does the roll.

I think the roll 2 attack dice thing is weird. Is it considered an attack? There are powers that trigger on an attack or a skull rolled.

I would just simplify it and do a d20 roll for damage. Basically Chainfighter + Arthur of Sherwood and maybe Kira Jax

Your custom probably has too much Defense.
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Last edited by capsocrates; May 20th, 2020 at 09:37 PM. Reason: fixed link
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