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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
Honesty, I think 'Corruption' just needs a little more specific name. Like 'Political Corruption' or something. Makes it clear that it's not like Demonic Corruption or Lovecraftian Corruption or Data Corruption or anything else. Corruption can have a lot of different meanings associated with it, being politically/morally corrupt isn't the only one that makes sense within the context of a Superhero game (especially since this guy appears to be a living smily face thing )
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Re: Public Design Post
Good thinking Soundwarp.
Dysole: I only have one comic with BS and I guess he only appears in a handful of other comics(one displaying god-like powers in a dream-like realm) but from what I can gather he manipulates everyone he associates with to his own ends. He rarely gets his own hands dirty, though he did backhand one of his thugs through an upper story window for being foolish. And now another DC hero. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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Re: Public Design Post
NAME = CLASH SECRET IDENTITY = JOE McLASH SPECIES = HUMAN (MUTATE) UNIQUENESS = UNIQUE HERO CLASS = DICTATOR PERSONALITY = CALLOUS, RUTHLESS, EGOCENTRIC LIFE = 5 MOVE = 6 RANGE = 1 ATTACK = 3 DEFENSE = 3 POINTS = ??? ARCHON MACHINE Start the game with three white(?) Archon Markers on this card. Add one to Clash's Attack and Defense Values for each Archon Marker on this card. At the end of each round and after taking a turn with Clash, if there is at least one Archon Marker on this card, remove one wound marker and one Archon Marker from this card. Before taking a turn with Clash, if there are no Archon Markers on this card, Clash may not use any other special power and if he ends his turn in your startzone, place three Archon Markers on this card. FORCE WAVES After moving and before attacking you may choose a figure within 4 clear sight spaces and either roll one unblockable attack die against that figure or place that figure in any space adjacent to its current location. Figures moved by Force Waves will not take any leaving engagement attacks. FLYING SUPER STRENGTH Joe McLash is not a nice man. He's ruthless, egocentric...and he's stumbled onto a mysterious source of superhuman power which he attempts to use for world domination. That's when the world comes to know him as CLASH! A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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Re: Public Design Post
NAME = DOORMAN
SECRET IDENTITY = DeMarr Davis SPECIES = Mutant UNIQUENESS = Unique Hero CLASS = Herald PERSONALITY = Cynical LIFE = 4 MOVE = 6 RANGE = 1 ATTACK = 4 DEFENSE = 4 POINTS = ??? INTANGIBILITY Doorman can move through all figures and obstacles such as ruins, and is never attacked when leaving an engagement. Doorman cannot be targeted by opponents' non-adjacent figures for any attacks or for any opponents' special powers that require clear sight. DARKFORCE DOORWAY If Doorman is adjacent to a destructible object, friendly figures that start their movement adjacent to Doorman may move through that destructible object. FLYING ---------------- One of Marvel's lesser-known heroes, Doorman is a member of the Great Lakes Avengers/X-Men/Champions. His powers include intangibility, and being able to press himself up against things so that his teammates can walk through them. Improbably, he ends up serving as the Angel of Death for the cosmic entity Oblivion; hence the class of Herald. I saw that somehow he ended up with a Clix, and I couldn't resist pitching a design. There have been a couple GLA miniseries, which I highly recommend to anyone. They're a lot of fun. |
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Re: Public Design Post
Hmm, I think I'd want to see a Wonder Woman 2.0 before a Doorman 2.0
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Heh. We finished it in 2012, so I'm not surprised you didn't know. It's just been looking for its home.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
I actually have some plans for the GLA in general - hopefully I can get to them sooner or later. Should be a fun faction.
A Big Bertha or Dinah Soar being designed would definitely help speed that process up, though...! JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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