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AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.


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  #385  
Old November 3rd, 2014, 03:20 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

Tom Vasel has agreed to an interview, which is great since he's 1) actually played the game (or at least the prototype), and 2) he's a Heroscape fan so can address questions from that perspective. It's probably the best we can do as far as getting more detail on the game until Hasbro is ready to say more!

Anybody have any questions you want answered about what the prototype was like when he played it? If so, please post them here and I'll try to cover them. The interview will be later this week (exact day TBD).

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  #386  
Old November 3rd, 2014, 04:21 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

What a great idea; thanks! I'm most interested in how the Special Powers for each Planeswalker work; since that's potentially the biggest difference with Scape (or not).

1. Do all planeswalkers have the same Summoning ability to gather their forces?

2. Can their Special Powers each be activated during the same part of the turn phase?

3. Can each be activated only once per turn?

4. Do some planeswalkers have more than one special power?

5. What are examples of the kinds of powers they have?
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  #387  
Old November 3rd, 2014, 09:21 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

What's the deal with multi-life Squad figures? How does that work?
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  #388  
Old November 3rd, 2014, 09:25 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

I'm curious for a comparison to Summoner Wars.

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  #389  
Old November 3rd, 2014, 10:05 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

How are the armies controlled? We see no order markers. Does each player get to move their entire army at once, or do players take turns activating one card? If the latter, can players activate the same card over and over on their turn?

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  #390  
Old November 3rd, 2014, 10:20 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

What are the rules differences between this game and Heroscape?

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  #391  
Old November 3rd, 2014, 11:07 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

I've been getting very excited for this game. I really hope it is compatible with HeroScape.
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  #392  
Old November 3rd, 2014, 11:13 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

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Originally Posted by Hackmaster +12 View Post
I've been getting very excited for this game. I really hope it is compatible with HeroScape.
Compatible in what way? I mean, it's a wholly separate game, not an expansion or anything ....

C3G can be played with official Heroscape, but it's not recommended.


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  #393  
Old November 3rd, 2014, 11:21 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

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Originally Posted by capsocrates View Post
How are the armies controlled? We see no order markers. Does each player get to move their entire army at once, or do players take turns activating one card? If the latter, can players activate the same card over and over on their turn?
Probably like Star Wars Miniatures (considering it's Wizards of the Coast who made that game too), in SWM you could use two figures in a turn (completely separate figures, no repeats until all of your figures have been used over their turns). Something similar is what I'm thinking will happen in this game.

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  #394  
Old November 3rd, 2014, 11:51 AM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

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Originally Posted by quozl View Post
What are the rules differences between this game and Heroscape?
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  #395  
Old November 3rd, 2014, 02:08 PM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

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Originally Posted by capsocrates View Post
How are the armies controlled? We see no order markers. Does each player get to move their entire army at once, or do players take turns activating one card? If the latter, can players activate the same card over and over on their turn?
Since it is a Magic related game, they may be using mana in some way. Each player starts each turn with a certain amount of mana points to spend. Then each spell cast and unit summoned/activated requiring a different amount of mana. Units can only be activated once per turn.
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  #396  
Old November 3rd, 2014, 02:28 PM
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap

Quote:
Originally Posted by Yodaking View Post
Quote:
Originally Posted by capsocrates View Post
How are the armies controlled? We see no order markers. Does each player get to move their entire army at once, or do players take turns activating one card? If the latter, can players activate the same card over and over on their turn?
Since it is a Magic related game, they may be using mana in some way. Each player starts each turn with a certain amount of mana points to spend. Then each spell cast and unit summoned/activated requiring a different amount of mana. Units can only be activated once per turn.
To be clear, that (^) was speculation.

I'm pretty sure that the video posted back on page 1 said that each player chose one unit to use per turn. It didn't clarify or go into any (if any) restrictions.

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