#4429
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Re: Battlefields of Valhalla Discussion Thread
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I've also appended this HeroSkype version to my PDF build instructions for Stygian Rift, so people can download it all in one go: both the VirtualScape build instructions and this HeroSkype gridded bird's-eye map in one PDF package. Last edited by Typhon2222; November 30th, 2011 at 05:21 PM. Reason: updated the map with the newly-revised version (replacing black grid lines with grey) |
#4430
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Re: Battlefields of Valhalla Discussion Thread
FWIW--and to skew the results in another direction--I have only ever used BoV or BoV-nominated maps in tourneys.
Having played plenty of games that end up not feeling balanced because of a map (one that looked good, but hadn't been tested), I don't like the idea of putting out a map for an event that I think with unfairly affect the results of the tourney. I do, though, use other maps at game nights and other events. --- Nonetheless, the entire point of having a panel of BoV Judges is to ensure that many perspectives are brought to bear on every BoV issue and map. I very happily supported ollie to be a judge, knowing his views on maps. I'm glad to have his perspective and look forward to seeing his influence on all of us and on the BoV process and procedures. New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
#4431
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Re: Battlefields of Valhalla Discussion Thread
Oh you can say it, you just wanted another academic on the panel.
-insert signature here- Last edited by nyys; December 1st, 2011 at 09:32 AM. |
#4432
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Re: Battlefields of Valhalla Discussion Thread
I know I haven't posted a whole lot lately (real life is busy!) but I still follow threads like this one and I just wanted to put out my on the uncapped columns. I think they should stay out of the BoV for all the same reasons as everyone has said against them. It seems to me that uncapped pillars are well-received by the tournament scene without putting them in the BoV and that them not being in the BoV is not hurting their appearance in most tournaments.
Even though I walk through the valley of the shadow of death, I will fear no evil, for you are with me -Psalm 23:4 |
#4433
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Re: Battlefields of Valhalla Discussion Thread
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Perhaps I'm missing something, but isn't this pretty close to the reasoning behind not allowing the Marvel ruin? I know I've had matches in which Moltenclaw or a Marvel hero flies up to the top of a wall and just decimates any who try to get up the ladder. WORST. PALADIN. EVER. Overall Tourney Record: ....I don't even remember anymore! |
#4434
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Re: Battlefields of Valhalla Discussion Thread
I'm sure this has been said before but I think no allowing the Marvel warehouse is silly. It is legal according to the RAW and if the resulting map has balance issues it won't make it so it should be self governing. Just because the powers that be don't see the possability of making a balanced map that includes the warehouse doesn't mean that it can't be done but banning it certainly does.
HeroScape is back Baby! Whoo Hoo!!!
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#4435
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Re: Battlefields of Valhalla Discussion Thread
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I'm confused about where exactly you're wrong here, but I'm pretty sure you're wrong. (And thanks 1Mmirg, and NYYS you better watch out---I heard that Stephen Hawking and Umberto Eco are vying for your spot on the panel.) Last edited by ollie; December 1st, 2011 at 12:02 AM. Reason: Halfway through my first official BoV testing game at the moment. :excited: |
#4436
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Re: Battlefields of Valhalla Discussion Thread
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This one's easy. Within the context of this discussion they certainly are. I'm not sure who else is responsible for or has the power to change the rules of the BoV. If I've got that wrong I'd be surprised but enriched for the enlightenment. You seem to be fairly easily confused but hopefully I've been able to clear it up for you. I'd hate for you to be unsure as to where I've gotten it wrong. My criticism was meant in good faith and with respect to those who work so very hard to make the BoV my favourite place to read about maps and the map building/testing process. It certainly was not meant to demean or undermine those efforts and I don't think it required this kind of reactionary deffence but I am happy to role with what every you want to throw at me. Ultimately I just think that the quality of the BoV is in safe hands and is not likely to be undermined by the use of this one and only piece of official terrain and I'm not sure why it is or should be banned. HeroScape is back Baby! Whoo Hoo!!!
Last edited by Eirikr; December 21st, 2011 at 01:03 AM. |
#4437
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Re: Battlefields of Valhalla Discussion Thread
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EDIT: Not that either could replace nyys, of course. All musings about the merits of various academics and/or literati as potential BoV judges are offered solely in the abstract. Last edited by Typhon2222; December 1st, 2011 at 04:13 AM. |
#4438
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Re: Battlefields of Valhalla Discussion Thread
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Now if a map used terrain to allow figures to walk up to the upper level of the ruin somehow, this situation would be largely deflated. But at that point, you're likely committing a large amount of terrain just to use the ruin. It seems unlikely that this would be feasible for the types of maps we judge here. I can't say that I've seen a map that has employed such a solution. If you feel that there is a map out there that defeats this problem, please bring it to our attention. It may very well change our perception and reason behind this rule. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#4439
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Re: Battlefields of Valhalla Discussion Thread
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#4440
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Re: Battlefields of Valhalla Discussion Thread
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To address the wider point (and I think this goes wider than your specific criticisms Eirikr; this is not just a direct response to you) I think there is perhaps some confusion about what the BoV is for. Consider the two statements:
As I've said before along with many others (most recently Dignan in his far-more-diplomatic-response-than-mine), the way to argue for a change in the BoV terrain limits is not to bring up hypothetical excellent maps that fall outside the guidelines, it's to bring up actual ones (note the plural) and show that we're out of step with what mapmakers are doing and tournament directors want to see from us. I'd love to see some excellent maps that use the Marvel wall piece. |