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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#13
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Re: Ask Craig Van Ness...
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~Z |
#14
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Re: Ask Craig Van Ness...
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And for CVN, what's his favorite multiplayer tabletop game? Why? Last edited by DrRansom; April 8th, 2009 at 07:27 PM. |
#15
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Re: Ask Craig Van Ness...
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Usually, the final stage is something where it can't get any better. We're at that stage. Your curiosity will be the death of you....
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#16
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Re: Ask Craig Van Ness...
Remember guys, HZ said this article is for the general public, so they're probably not interested in "wonky" details like the particulars of Heroscape production. Craig probably won't be able to speak much about future releases.
It would be great if you could get Craig to expand on what the original goal of Heroscape was, which I suspect was making wargaming mainstream. |
#17
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Re: Ask Craig Van Ness...
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Army costs and specific figures probably won't make the cut, as the article is meant to introduce readers to the game and give them an overall feel for the game and its history, though I may ask why there was the decision to have unseen "generals" as the leaders of the armies, as opposed to a free-for-all. Although I definitely will ask the "and what is your favorite character to play with" question. ...Just another nerd. ::: Great Traders: Hilo-scaper x3; Just_A_Bill; SuperflyTNT; Jim x3; Mutt Lo x2; generalgina; Sonlen4MVP; jsilvrs; ::: Avoid: Troubleman23 |
#18
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Re: Ask Craig Van Ness...
"Craig. When you designed it,did you realize that Heroscape would be more addictive than crack cocaine?"
Brandon I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations |
#19
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Re: Ask Craig Van Ness...
Good luck with the interview. Hopefully some of these will be of some use for you.
------ For CVN: As a designer, how do you see boardgames, specifically those a bit more esoteric than Scrabble, Trivial Pursuit and Monopoly, fitting into the American entertainment diet, now and in the future? For CVN: Who came up with the idea for a mainstream-market miniatures game; you, or Steve, or Rob or Hasbro? What was your/their intention with designing this game? For CVN: Related to the above question, what niche do you think that Heroscape fills, or attempted to fill, in the gaming landscape? For CVN: What would you like to change about Heroscape, or is there a rule or feature that you wish was in the game that didn't make it in the final version? Thanks, M13 Great traders: Hilo-scaper, RDHight, quozl, troubleman23, Syvarris the Ruler, Onacara |
#20
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Re: Ask Craig Van Ness...
Ask him if there is any chance of rereleasing the flagbearers and maybe even some exclusives in stores.
(Not that the exclusives were ever in stores but...) |
#21
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Re: Ask Craig Van Ness...
Ok since people do not seem to read before posting i will write this really big.
CRAIG DOES NOT WORK ON HEROSCAPE ANYMORE SO HE HAS NO INFO ON FUTURE RELEASES, RE-RELEASES, NEW MASTER SETS, NEW EXCLUSIVES ETC ETC For those aking about how he came up with Heroscae etc etc...there is a podcast interview with Craig from truth a Heroscapers.com |
#22
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Re: Ask Craig Van Ness...
Ask Craig about a new master set and whether there will be another exclusive. Also ask him how he came up with Heroscape. Also ask him if this post made Onacara mad.
Check out Gulp's Glyphs Not Worth Grabbing and Gulp's Abilities Not Worth Activating! Very Useful Thread: The Heroscape Library "Heroscapers.com is not a charity site for the illiterate." -Gbob
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#23
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Re: Ask Craig Van Ness...
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It would have if I did not totally expect it Gulp... |
#24
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Re: Ask Craig Van Ness...
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It's the little things that cheer up a day. Check out Gulp's Glyphs Not Worth Grabbing and Gulp's Abilities Not Worth Activating! Very Useful Thread: The Heroscape Library "Heroscapers.com is not a charity site for the illiterate." -Gbob
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