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#157
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
AYP’s wording seems okay, but I don’t have an editor’s eye.
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#158
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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My general rule for choosing the order of this sort of power has always been that the controlling player gets to choose what order the figures are affected (unless it's Mimring, because Fire Line is weird), which generally avoids problems. That certainly works well for powers such as Explosions and whatnot, though choosing players instead of figures does muddy the waters a little bit. I don't think that it's unreasonable to say that the same can apply, though if we need to change it to choosing figures instead of players, it's still relatively simple: Quote:
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#159
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
I think that’s about as simple as we’re gonna get it.
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#160
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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#161
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
For my "each non-adjacent figure must be placed by the player that controls that figure" wording, I think that it would be decided by the player controlling Ozuul. It seems logical to me to follow the precedent set by Deathwalker 9000 and other powers that affect multiple figures.
For the "each player must place all non-adjacent figures" wording, I'm not quite sure. No precedent to rely on comes to mind there. I'd like for the Ozuul player to get to choose the order of the players still, though. Either way, we'll probably want an R&C like for Deathwalker 9000 to make sure that it's clear. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#162
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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#163
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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I don't mean that we can rely on a R&C here; I just mean that I'd like a R&C for this, regardless of what we decide on, to make sure that everything is crystal clear. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#164
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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Is this power intended to be a sort of super-Carry? Because it is. |
#165
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
Quote:
I do agree with you that this will matter more often. If I'm alone in thinking that it's the intuitive way to play these kinds of powers, then we can iron out some wording to clearly state the order. If we wanted to go with AYP's wording, here's a quick draft: Quote:
For choosing figures instead of players: Quote:
It does have the potential to carry your teammates, though it requires you to attack them immediately afterwards. The idea of limiting it to opposing figures and dropping the requirement to use Gravity Crush Special Attack afterward was tossed around recently, though I don't find such selective gravity to be thematic. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#166
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
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Quote:
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#167
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
Personally, I don’t mind this being an ability that allows for some repositioning if you’re willing to take the risk. That’s an interesting tactical choice that doesn’t require us to further complicate the power in any way. Gives sort of a “simple at a glance, but with some hidden depths and tricks” feel to the power’s tactical use.
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#168
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Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
Definitely always preferred only moving your own figures if there was a risk. This wording seems good to me:
GRAVITY PULL After moving and before attacking, Ozuul may use Gravity Pull. One at a time, choose a non-adjacent figure within 2 clear sight spaces of Ozuul. The player that controls that figure must place it on any empty space adjacent to Ozuul, if possible. Continue choosing figures until there are no non-adjacent figures within 2 clear sight spaces or there are no empty spaces adjacent to Ozuul. Figures moved with Gravity Pull do not take leaving engagement attacks. After using Gravity Pull, Ozuul must use his Gravity Crush Special Attack and may not attack normally this turn. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
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