|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#5041
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5042
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
|
#5043
|
||||
|
||||
Not a Serious Suggestion
CLIMB EVERY MOUNTAIN, FORD EVERY STREAM
~Dysole, who has no issues with Gain Higher Ground My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#5044
|
||||
|
||||
Re: Not a Serious Suggestion
We love a Sound of Music fan. I think I plan to submit this version and see what happens!
|
#5045
|
|||
|
|||
Re: The Pre-SoV Workshop
The new Diorite Defender looks good! Although I see no issue with the name Gain Higher Ground, I think I can understand the opposing view. Perhaps a synonymous name such as "Claim High Ground" would be different enough while still referencing the Granite Guardians.
|
#5046
|
||||
|
||||
Re: The Pre-SoV Workshop
How much playtesting did you do between the final revision and submission to the SoV?
|
#5047
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Edit: mean table games, not online. Got the C3V Playtesting tournament on the brain |
#5048
|
||||
|
||||
Re: The Pre-SoV Workshop
I have wanted to make the Leader of the Specter's of Aldorn since before I ever submitted to the SoV. After several attempts, and a lot of feedback from various friends in the Utah scene, here is Master Aldorn, and his illusory minions.
Quote:
Quote:
The Visages of Aldorn are effectively 2 additional attacks for Aldorn. They are not strong enough to hold ground, and they cannot tie anything up. Unless you keep them very close to Aldorn, (and/or have a unique attack glyph) their attacks are pretty pitiful, but they are still harmful enough that you can't ignore them. You can never rule them out though. Even after they die, Aldorn can bring them back about 40% of the time. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5049
|
||||
|
||||
Re: The Pre-SoV Workshop
I don't think the Specters need a leader at all or even want one, but let's see.
I like the tightly-bound pairing. The combination is pretty neat and will provide unique gameplay, Specters or no. Don't combine Levitation and Phantom Walk. I'd much rather have two powers if there's the space, and there should be plenty. It's not worth all the text to prevent order markers on the Visages army card. It's not a gameplay concern; taking turns with 2 2/0 figures isn't going to break the game. It's just flavor, and a lot of text for effectively nothing. What's important is the gameplay, not the card, and taking full turns with them isn't good enough to matter. I kinda of feel like the Visages should be 20 and Aldorn 100. Let them be semi-ok filler (or change so that they are auto-destroyed if Aldorn is not on the field). |
#5050
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
Quote:
Quote:
I did consider forcing them to be destroyed if he was no longer on the board. I specifically wanted Aldorn to be usable without the Visages. He's best with them, but you can play him without them just fine. They are priced based on how much I think they improve him on average. If they can get height, and be within 2 hexes of him, they become 2 extra attacks of 4, in addition to his own attack of 4, which could become 5 with height. They might die easily, but they come back relatively easily too. In the right situation, with a slightly hot D20, the Combo of Aldorn + Visages is really powerful. I don't mind allowing them to be played without Aldorn, but by themselves, they are probably worth only 10 to 15 points. With Aldorn they are at least 30. That value needs to be attached to one or both of them. Since they are really bad without him, I believed it would be better to add the value to them, so that Aldorn was still viable on his own. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5051
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
I don't think there's any point to designing to that. If Master Aldorn has Summon Visages, then people won't take him without them. Even if he's good at 90pts, there are lots of other things that are good at 90pts to draft that aren't missing a power. |
#5052
|
||||
|
||||
Re: The Pre-SoV Workshop
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
C3G Dredd'verse workshop | Tornado | C3G Legacy | 1080 | July 19th, 2023 11:14 AM |
MiniatureGeek's Custom Workshop #1 | Miniature Geek | Other Customization & HS Additions | 14 | August 20th, 2009 10:37 PM |
Sci Fi Terrain by Games Workshop | RichardD | Custom Terrain & Obstacles | 12 | August 4th, 2009 02:38 PM |
Bad_Calvin's Workshop - update 4-7 | bad_calvin | Custom Terrain & Obstacles | 54 | June 5th, 2009 09:09 PM |