March 7th, 2021, 11:30 AM
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"our design team knows what it's doing"
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Join Date: November 22, 2006
Location: KY - Louisville
Posts: 21,431
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Playtesting
Quote:
Originally Posted by flameslayer93
Unlike the Ninjas of North Wind they give you the ability to pass on moving when attacked, letting them actually hold ground, hopefully eating a few attacks for your more valuable figures. They definately feel like they are a distinct unit!
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Quote:
Originally Posted by flameslayer93
It's good to see that using them as anti-range doesn't always work, especially against high attack figures like Marro Stingers. Generally I think they play kinda as well as you should expect for 90 points. Effective but still likely to die when you don't want it to. I'm comfortable with passing these forward.
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These are both excellent points about how they play (differently) and ones I think we've seen again and again in their testing.
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