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C3V and SoV Customs A place for C3V and SoV customs


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  #1  
Old September 25th, 2019, 02:16 PM
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Interview questions for how C3V and SoV work in sanctum

Hi everyone,

I'm the current director of the Heroscape Codex "magazine" which posts articles periodically in the Blogs section here. Dad_Scaper has volunteered to be interviewed for how things work behind the scenes for C3V (and SoV).

If you have any questions that you'd love to know the answer to, please post them here and I will try to work them all into the upcoming interview.

Thank you!

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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  #2  
Old September 25th, 2019, 04:48 PM
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Re: Interview questions for how C3V and SoV work in sanctum

Another great idea!

When do you need these by? With all the excitement on these boards lately, I need a few days of rest before I can switch gears.
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  #3  
Old September 25th, 2019, 04:49 PM
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Re: Interview questions for how C3V and SoV work in sanctum

No deadline yet. At least a week.

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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Old September 25th, 2019, 05:03 PM
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Re: Interview questions for how C3V and SoV work in sanctum

As precipitated by recent discussion in the SOV/C3V Feedback Thread I would like to ask:
Quote:
What happens when a design is started by a sanctum member and then that person leaves the sanctum? Is the design abandoned, transferred to another person, or its ideas integrated to another design.
Quote:
How much playtesting goes on during the design process while still in the inner sanctum, before a design it is more widely available.
I am guessing the answer to both those questions has changed a lot recently (even in the last year) with a few key people leaving and more need than ever to have playtesters.
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  #5  
Old September 25th, 2019, 11:27 PM
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Re: Interview questions for how C3V and SoV work in sanctum

I’m happy to talk about how things are and how they used to be. I’ll be an open book; don’t be shy. I was an origin judge in the SoV and an original member of the C3V. I’ve been active the entire time. “AMA.”

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
= =
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  #6  
Old September 26th, 2019, 01:28 AM
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Re: Interview questions for how C3V and SoV work in sanctum

Quote:
Originally Posted by Dad_Scaper View Post
I’m happy to talk about how things are and how they used to be. I’ll be an open book; don’t be shy. I was an origin judge in the SoV and an original member of the C3V. I’ve been active the entire time. “AMA.”
Here's a question, at what point did someone do something and you're like I'm stuck working with these psychopaths? In all seriousness, here's a question I would ask people in general, what's your favorite design/s(if more than one), either to work on and design, or to play with? And if you can tell (such as if it's been released), why is that your favorite/s release/s?

"They are too numerous to fight. What shall we do?" "Fight anyway."

"You can never defeat another if you know not how to defeat yourself."
my tradelist
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Old September 26th, 2019, 07:27 AM
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Re: Interview questions for how C3V and SoV work in sanctum

I’ll answer that and more when Q is ready.

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
= =
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  #8  
Old September 26th, 2019, 09:46 AM
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Re: Interview questions for how C3V and SoV work in sanctum

How do C3V design's start? Do y'all always start with a figure, or do some designs start as a concept or interesting power and then find a figure to match?
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  #9  
Old September 26th, 2019, 11:07 AM
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Re: Interview questions for how C3V and SoV work in sanctum

Idea for an article series: I start a unit in Brainstorming and work it through the C3V process. Each time the unit moves out of a phase of the process I write an article about what the unit went through during that phase. Gerald's Journey (or whatever the unit's name is). It may give some insight into how C3V works, and gives the readers something to latch onto. I would need to be more open about the details of the unit than C3V secrecy normally allows, though.
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Old September 26th, 2019, 11:34 AM
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Re: Interview questions for how C3V and SoV work in sanctum

That sounds great to me but yeah, we'll need permission from C3V as a whole.

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
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  #11  
Old September 26th, 2019, 12:03 PM
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Re: Interview questions for how C3V and SoV work in sanctum

Quote:
Originally Posted by Scytale View Post
Idea for an article series: I start a unit in Brainstorming and work it through the C3V process. Each time the unit moves out of a phase of the process I write an article about what the unit went through during that phase. Gerald's Journey (or whatever the unit's name is). It may give some insight into how C3V works, and gives the readers something to latch onto. I would need to be more open about the details of the unit than C3V secrecy normally allows, though.
I always thought It would be super interesting to post a summary of a Unit's journey.


I was staggered by how much each unit generated.

wriggz's custom Figures, Terrain and Glyphs
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Old October 1st, 2019, 11:28 PM
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Re: Interview questions for how C3V and SoV work in sanctum

Here’s a question:

Do you think that the VC would have evolved differently if the posts themselves were public, even if the public could not participate in them (think of locking threads so only VC members may post in them). If so, how?

Another question too :

Have you considered the possibilities of adding new game mechanics, even simpler ones like someone transforming into a werewolf? I’ve noticed that you guys have tried using some of the less used mechanics a bit more relatively lately (lobbing rules, fireline rules, and spirits); although the last time the C3V tried a new mechanic it became an apparent rules nightmare (Omegacron).

My customs.
NE Ohio Tourney - TBA
SW Ohio Tourney - NHSD 550 points
AotV - Colliding the minis of AotP with the world of HS.
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