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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#14
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Re: The Book of Kristoff von Doom (Design Phase)
Cutting out the Unique/Common distinction and going with a simple one spell per round mechanic would work for me. It's the tiered mechanic that feels a bit too much to me.
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#15
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Re: The Book of Kristoff von Doom (Design Phase)
Updated the SP with the following:
Quote:
The much more important issue, I think, is something we've been glossing over, which is the keyword issue. It would be nice if non-MD spell-casters interacted neatly with powers like Power of Zeus and Magical Protection. There's probably an argument for going back and updating cards like that (I took a tally a while ago and came up with 3-4 that would need an update) to account for spells, but we might get around that with some carefully-chosen language here. Slightly tweaking the Jungle Plants wording, I figure this should work if we're fine with introducing the "While ... is casting a Spell" wording: Quote:
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#17
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Re: The Book of Kristoff von Doom (Design Phase)
Quote:
Only nitpick is that 5 Defense seems high, but that's based on not knowing the character pretty much at all. ".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#18
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Re: The Book of Kristoff von Doom (Design Phase)
Yeah, I could see him hitting a little higher - maybe 95 or 105. (Definitely want that 5 in there; planning on maintaining that for all Doom-themed units to mirror the FF)
My logic on 5 defense is that he is sporting some Doom-designed armor. 4 wouldn't be a deal-breaker, though. |
#19
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Re: The Book of Kristoff von Doom (Design Phase)
Like I said, I don't the character, so I trust you here.
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#20
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Re: The Book of Kristoff von Doom (Design Phase)
I like how that wording would also work with beneficial powers on your side that might help MD figures, if they exist, while also affecting opponents' defences - I like how he essentially has all the synergistic affects of MD but only when spellcasting, essentially.
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#21
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Re: The Book of Kristoff von Doom (Design Phase)
Alright, SP updated and pushed his cost up to 95 to start with. Not anticipating too many issues with this one, but I'll call in the CRB for a sanity check.
@dok @Dysole @weebaer @Soundwarp SG-1 Planning on proposing we go to initial after getting CRB input. |
#22
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Re: The Book of Kristoff von Doom (Design Phase)
I like this design - it's simple and works well. I personally don't care much either way about Magical Aptitude, which works but has never really been iconic for him... but it's justifiable and if you like it I won't complain.
The one thing I think it's missing is the true "heir of Doom" flavor. The fact that he actually loses his bonus when Doom dies - rather than inheriting his mantle - is actually a flavor break for me. Instead of getting +1 Attack while he's present, I'd like to see him get that boost once Doom has been destroyed. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#23
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DOOM I Say! DOOM!
COMPETITIVE REVIEW BOARD CHECKLIST
Competitive Concerns Does the design offer worrisome Order marker movement or efficiency? No. Does the design offer superior Auto wounding? No. Does the design cause the prevention of abilities (Blob, Polaris, Meteorite)? No. Does the design move other figures? No. Does the design boost other figures (outside of a narrowly defined set)? No. Does the design have one or more excellent defensive powers? No. Does the design auto destroy or take control of other figures in a way that unbalances the design? No. Does the design have any other concerns? No. Summary of Any Competitive Concerns/Suggestions for Changes: I mean I technically could've answered yes to any of the above based on spells, but once a round? No, this guy should be fine. ~Dysole, feeling he'll end up at an a'ight figure My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#24
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Re: The Book of Kristoff von Doom (Design Phase)
Quote:
If we wanted to give him a little more of that 'heir' flavor, what if we had him more literally inherit the mantle when Doom is destroyed? Just giving him something like this (I know, I know, I'm riffing on this same wording again): Quote:
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