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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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#37
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Re: Isamu Strategy Article
Can't we all just get along? It's Christmas Day. Ho ho ho.
~TAF, off to make merry or whatever TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#38
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Re: Isamu Strategy Article
Owlman, this game is NOT dead and just because there is less traffic than your favorite boards or whatever, does not mean these boards should be taken any less seriously. Learn to post respectfully, or Vanish 9 outta here.
Mimring>Krug. 'Nuff said. |
#39
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Re: Isamu Strategy Article
Learn to multiquote. It's not hard. Quote this message and you will be able to see how I did it and copy it. (I give you permission to copy. )
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The only thing you didn't copy was the logo and the request to not use the format without permission. (Which, at least, would have been funny.) Really, there are plenty of ways to write a strategy guide that don't involve assigning a chess piece analogy. If I were writing a non-USR strategy guide, it probably would not resemble the USRs very much. You could have tried it. Quote:
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Dice rolls are the deciding factor in Heroscape much less often than most people tend to think - or at least, than most people who just lost a game tend to say. I can't tell you how many times I've watched someone lose a game where they made mistakes that could have raised their chances, and then they blame a critical dice roll. Which is not to say that no game can be decided by dice, but there's many, many opportunities to tilt the odds. Good players will look to find and correct their errors instead of blaming dice and then repeating those same errors in their next game. But don't take my word for it - play some online events where you can see your dice stats afterwards. Highest percentage often doesn't win. (Our next sign-up will be going live soon.) |
#40
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Re: Isamu Strategy Article
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If you're talking about the Kowalski guy over there, then you'd be correct. I'm still waiting to hear what you think of my article, btw, now that I edit'd it some more. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#41
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Re: Isamu Strategy Article
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every single one of my attacks missed. All of them. I didn't roll a SINGLE skull. Then next turn, her dragon flew over and started munching on them one at a time. (I placed them so that she couldn't line them up for Fire Line attack.) So besides some of the auto-kill figures, where placement ultimately decides, (like Braxas, Grimnak, yadda yadda.) I personally feel like the dice truly decide your fate. Some days I position horribly, but still win, because I rolled lotsa skulls. Other days I lose, because I had excellent positioning, but rolled horribly. PSST: @ Kowalski and Megasilver: Dok and I are having an intelligent conversation. Feel free to join in. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#42
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Re: Isamu Strategy Article
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Merry Christmas!! "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#43
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Re: Isamu Strategy Article
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I never said the community is dead, however, it is small. Ergo, the more posts/threads the merrier, to keep the community alive. Hows about commenting on the actual topic? What did you think? Was it good? Bad? "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#44
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Re: Isamu Strategy Article
I welcome the input of all who participate on this board. It's better for the involvement of each person upon it, including those who have not tested their skills in the crucible of the competitive environment.
As with your list of "efficient" squads, Owlman, the OP of this thread makes it clear that you are such a person. @dok invited you to participate in the online 'Scape scene. If you are as interested in maximizing your skill, as you appear to be, I encourage you to accept that invitation and get yourself involved in some games. |
#45
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Re: Isamu Strategy Article
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Although I'm more interested in "maximizing fun" than skills. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#46
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Re: Isamu Strategy Article
Well, have fun lecturing everybody on how to have fun better, I guess. Though that's not what you wrote in the OP. You asked what I thought of your advice. My answer is that you appear to be a noob. Which is great! Noobs are welcome here.
Carry on. |
#47
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Re: Isamu Strategy Article
Last edited by Ninja Status; December 27th, 2014 at 07:21 PM. Reason: :p |
#48
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Re: Isamu Strategy Article
Again, I'm not a n00b. Been playing this game for years. There are just certain figures I play often, because I have more fun that way. I.e. I personally wouldn't really enjoy using Q9, and a ton of Rats. I have more fun using ninja/samurai armies, zombie/vampire armies, etc...I'm not trying to dictate how others have their fun, believe me.
"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
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