|
Custom Terrain & Obstacles For Custom terrain, buildings, and other misc. obstacles |
|
Thread Tools | Search this Thread | Display Modes |
#37
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
I'm just wondering if much of your detail will be lost visually if you do paint it all dark colors & black. If you do keep it dark I would suggest being very liberal with light or white drybrushing to bring out all that fine detail you put into it already.
|
#38
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Quote:
Am currently working on job appliciations - but am obviously procrastinating at the moment - and am hoping to get downstairs later to get back into it. I want to finish the castle soon before my interest in the project wanes. As it does... Thanks for all the comments! G. Betty or Veronica...? |
#39
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Please don't let that happen. This is way too cool of a project (and you have done so much work on it) to not ever see it completed. It looks like it would be a huge success to me if you were to move into painting it next without adding any thing more. So if you are getting burnt out on creating all the detail work, you have enough to satisfy most everyone on the planet.
|
#40
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Hi there all (esp. those still wondering if this project will ever get finished),
Progress is moving along in fits and spurts. Work on Grayskull fits in nicely between every other damn job that gets in the way of actually doing stuff I enjoy (think - renovations, work, mowing a zombie-like lawn that just...won't...die...). Anyway, here's where I'm up to. As you can see I've finished the 'joining' section that allows for the open position of the castle. Very tedious - lots of fiddly work... Above - where the telescope/lab and garage will go. I'm already working on HS friendly Battle Ram Sky Sleds (c'mon you 80's kids - you know what I'm talkin' about) to go in the garage. Will also be making a telescope to rise up off the balcony. Imagine it all painted and less 'plastic bits stuck on wood' when finished. Above - armoury. When finished clay/plaster will blend plastic pieces into rock wall. Also, I've ordered some random weapons that will be glued to the grey wall pieces - sort of like a shop display for violent people looking for laser guns... Above - how the rear 'hall' section of the castle will look when closed up. When painted the grey hex plate facing you will look like a modern He-Man icon. I'll also be including flags/drapery hanging down either side of the centre elevator column. Above - close up of the rough/unfinished turret that will form the elevator. The elevator platform will rise up and finish level with the turret floor. The uprights will eventually be shaped into skeletal fingers to match the front of the castle. Above - an up-to-date outside shot. When finished the castle will have a flag rising out of the column atop the dome, as well as three laser turrets. The elevator 'skeletal fingers' will be sanded to be thinner again. I've finished a lot of the pesky details and am preparing (soon) to start painting. Another project will involve making a tower to stand directly inside the castle courtyard (when displayed open) that will have walkways leading off from it to meet the other walkways, thus making a fully functional gaming playset when either open or closed. Ultimately I also want to throw together a huge stand that will display the castle open, and will form the 'bowels' of Grayskull. It'll be huge and visually amazing. I've already got the materials, and it'll be simply two huge pieces of MDF, columns inside made out of plumber's supplies, and a facade of foam or bark and clay. Stay tuned... Yeah - the project is getting kinda huge... but it's also proving to be a lot of fun. Just wish I had more time to work on it... Thoughts...? G. Betty or Veronica...? |
#41
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Truly a thing of beauty!!!
|
#43
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Its been a while, has there been any more progress on this amazing custom??
|
#44
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Quote:
By the way - this looks amaaaaaaaaaaaaaaazing!!! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#45
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Outstanding. I do have a question about the 3rd floor access. I see the ladders that take you up to the 2nd level, and the elevator will bring you to the top (4th level), but how do you get figures up to the 3rd level?
|
#46
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Wow. That is incredible. Great work great work bravo!!
The best thing to say when your best unit has been destroyed: What is this?
|
#47
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
This just keeps getting better. I can't wait to see it when it's finished. + Rep.
|
#48
|
||||
|
||||
Re: Castle Grayskull (MOTU) Custom
Betty or Veronica...? |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Custom Castle | kurisenshi | Custom Terrain & Obstacles | 2 | April 4th, 2007 02:05 AM |
Custom Castle/Seige Additions | XSI Addict 32 | Custom Terrain & Obstacles | 1 | April 2nd, 2007 11:10 AM |
Custom Castle Doors | Sea_Wolf64 | Custom Terrain & Obstacles | 20 | March 3rd, 2007 03:30 AM |
Castle custom rules | Venom | Custom Terrain & Obstacles | 7 | August 27th, 2006 06:54 PM |
Rod's Custom Castle setup | Rodriquez | Other Customization & HS Additions | 2 | August 18th, 2006 01:10 PM |