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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#229
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Re: Ask the Design Team thread.
Pelloth is male, is he not?
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#230
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Re: Ask the Design Team thread.
Quote:
I don't need no instructions to know how to rock.
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#231
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Re: Ask the Design Team thread.
Not the way I read it.
I feel like I'm cluttering, so I'll ask a question. Q: When playing through the scenarios in MS3, I find myself frustrated when the Heroes lose, and have to restart a room. The Prequel Scenario provided on the site gave sort of "alternate" paths based on whether the heroes one or were defeated. Do you see this as something that may become used more frequently, or was it an one shot deal? |
#232
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Re: Ask the Design Team thread.
*facepalm* Coffee just kicked in, you're completely right . . . .
I don't need no instructions to know how to rock.
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#233
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Re: Ask the Design Team thread.
Quote:
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#234
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Re: Ask the Design Team thread.
Q: When design figures are being play-tested, are they tested primarily on maps made from the sets the figures are included in, i.e., were the SotM figures tested on terrain maps from that Master Set, the DnD ones from that Master Set, etc.? Or were they tested on more generic maps and terrain?
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#235
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Re: Ask the Design Team thread.
On both, generally. If a figure has a power that only applies on some maps, it makes sense to try them out a bit on that terrain a bit, but I also like to test units on typical maps. [For example, Hot Heights is set up on my table right now. Before that, I had a few dungeon maps set up. Soon, I think I'm going to try concoct a TT + Dungeon map to see how a nice little ice cave looks].
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#236
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Re: Ask the Design Team thread.
Scenario maps are tested according to the build instructions. So far we avoid testing figures on maps/scenarios that are also being tested... Just too many variables.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#237
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Re: Ask the Design Team thread.
I don't think this was asked previously, so here goes.
Q: What do you guys want to see added to Heroscape? Is there a terrain type or creature type that has a soft place in your heart that you would love to see grace the gameboard? My Customs Winter Olympics = $6,000,000,000 Gold Medal Hockey Tickets = $2,000 Seeing an American Politician forced to wear a Canadian Jersey = Priceless |
#238
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Re: Ask the Design Team thread.
I would love to see space marines added. These could be quite something. My mind is filled with design ideas for space marines.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#239
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Re: Ask the Design Team thread.
Quote:
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#240
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Re: Ask the Design Team thread.
Q: When designing a Master Set, how often are ideas discarded entirely and how often do those ideas go towards another release? On average, how many of those ideas actually become part of the game?
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