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#1
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C3G CityScape
Current Procedure for Creating New Terrain
Spoiler Alert!
Additional Rules ect. below... A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#2
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Re: C3G CityScape
I wanted to bring this post over as Grish has been the biggest influence for me in taking on this project and I value his opinion highly.
Thank you Grishnahk for all the amazing additions you have made to this great game we all love. Grish is the foundation on which on all 'Scape buildings are built. Quote:
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#3
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Re: C3G CityScape
Here is a place for the public to brainstorm ideas for buildings, street maps, urban DOs and anything related to 'Scaping in the City.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#4
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Re: C3G CityScape
Some of the stuff can't be released in here yet such as the street map but I think an area to discuss some DO's would be great. Cavalier has some great paper scape templates for mailboxes and stuff. I've also found some vending machines somewhere. I've drafted a few crates and boxes and other stuff. Some of it is in my workshop thread in the outer sanctum.
EDIT: Is this thread open to the Public? Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#5
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Re: C3G CityScape
Seems to be... I can see it
Last edited by japes; June 8th, 2016 at 09:36 PM. |
#6
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Re: C3G CityScape
Nice of you to stop in...I've been touting your paper craft stuff a lot lately so I hope I am correct in that it was you that created the crates and mailboxes and dumpsters. It's been so long I wasn't sure.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#7
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Re: C3G CityScape
Quote:
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#8
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Re: C3G CityScape
If everyone posts what they find in this thread I will start a list and link them in the first post.
japes is right that we cannot post everything here right now but there is plenty we can post and share. Hopefully I will able to post the rules for Urban Terrain and Movement soon out here but they will be debuting in the Danger Room, hopefully this month. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#9
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Re: C3G CityScape
Roads and Crosswalks ground template - I've used these a lot over the years.
Cav's Paper Terrain 1 - Mailboxes, Dumpsters, Large Crates... Cav's Paper Terrain 1 (grunge) Cav's Paper Terrain 2 - Crates and Soda Machines. I used these as templates for the soda machines found in the DCU - Soder Cola "Sometimes even super-heroes get thirsty." and Zesti Cola. I've actually switched to using some of my sons foam blocks for the crates...full sized cubes are same size as these large crates and fit in one hex. I cut one up into two stacks of 4 for the small crates. Armored Truck Same size as the Ambulance toy my son has. Sometimes I just use the Ambulance as the Armored Truck but I used this for a campaign scenario. AliasQT has some good stuff that can be modified to work as well... Wall Panel Templates - I've used these to create Skyscrapper skins that can be used with the FotA set to create buildings. AdvPack - Factory Windows & Doors - Got the idea from this AdvPack #3 - Medieval Cottage - can be reskinned for an alternate version of a small house. Rather than listing them individually... Grishnakh's Custom Terrain found this as well...a Dumpster Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. Last edited by japes; June 9th, 2016 at 01:19 PM. |
#10
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Re: C3G CityScape
Since nearly no one comes in here...sneak peak for the few that do...
Also here is some samples from Cavs stuff I create a long time ago...still have it. More pics here... Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#11
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Re: C3G CityScape
Hey Japes, how did you make that white sidewalk? looks like foam board? I've tried in the past to make them, but they always come out wildly unsymmetrical. |
#12
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Re: C3G CityScape
Yeah that was an old prototype. But what I did was to print a Hex pattern and then I took a scrap piece of plexiglass and tape the print out to it. I then drilled holes at each corner and created a template. I then just put my template over a piece of foam board and punched small indents into the foamboard. Then just hours of playing connect the dots.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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