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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#49
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Re: Karat's Public R&D Lab
Here is where she is at now.
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Last edited by Karat; October 22nd, 2023 at 01:46 PM. |
#50
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Re: Karat's Public R&D Lab
Not to mention self importance is a pretty annoying power imo
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#51
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Re: Karat's Public R&D Lab
Any alternate suggestions then?
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#52
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Re: Karat's Public R&D Lab
Hmmm...if we specifically want him to not work with Cyclops (assuming we’re talking about Cyke I) what about something that prevents OM rearrangement or movement on turns that aren’t his or his Big Game movement?
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#53
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Re: Karat's Public R&D Lab
It's more leadership in general. He also defies Xavier.
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#54
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Re: Karat's Public R&D Lab
Not too familiar with the character, but maybe something more like this?
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#55
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Re: Karat's Public R&D Lab
I actually didn’t read the write-up Karat, my bad on that because if I had I would have seen that Power Struggle is a similar power. I would not have put my comment about Self Importance so crassly, if I had known. My apologies.
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#56
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Re: Karat's Public R&D Lab
I like that. Now for a good power name. Not entirely sold in Power Struggle and Self-Importance is taken
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#57
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Re: Karat's Public R&D Lab
Quote:
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#58
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Re: Karat's Public R&D Lab
I was thinking along the same lines as Ronin, but my thought was to give him a power where he only can take turns after revealing an OM on his card. Then he doesn't get 'led' by anyone really, most certainly not Scott II or Xavier. You could still play him in an army with out an OM dump though and he wouldn't ruin your plans, plus he would still bond with Jubilee/Armor/etc.
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#59
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Re: Karat's Public R&D Lab
I don’t like him being completely incompatible with OM dumpage. Ronin’s idea seems solid.
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