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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#25
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Re: Thoughts on wave nine?
I guess ill try......
Pack 1 Indian Calvary (3/4) their power would be one that someone has used for a custom here, they could shoot at any time in their movement and after attacking complete their move......I thought that was an ingenious power, (also clavary since templars and groks just came out, maybe one for Einar?) Pack 2 Knight Longbowmen (3) Grut Crossbowgruts (3) Knights would have something similar to the arrow volley + bonding Gruts would have a power full attack but you could only shoot every other turn (reload on the crossbow) this would be a special, + bonding w/ beast Pack 3 G-Nator melee squad (3) some kind of raptor squad (for those who play Warhammer 40k something like the Tyrandids yet not so evil looking) (3) Melee G-nators have a powr to bond with a G-nator hero, and where the attack of any non engeaged enemy firing on a friend g-nator can be re directed onto one of them (if in range of enemy) Raptors have some horde movement lik zombies or marro Drones, and some special ability for rage where they can not take wounds the next round yet for the round after that they can roll no defense, Pack 4 (Hero) Another Predator Indian Warcheif 9th Wizard G-nator Hero this hero pack would be like the Krug one where the Aquilla predator was 2 spaced and took up more room, Indian Warcheif would have some kind of restricted bonding (can use 3/4 indians within 6 clear sight spaces after move) 9th Wizard would have something like Parmenio where he can change any one Ullar hero into a wizard (Sonlen from Archmage to wizard!), and some special ability to take order markers away G-Nator Hero would have tough +1, which would give any figure with the ability tough 1 extra to the tough if adjacent, and a movment bonus (like Ullar flag bearer) Predator some sort of carry, doesn't fly but can ignore height, and has a special melee attack DeadEye |
#26
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Re: Thoughts on wave nine?
Thia is what I'm hopeing for wave 9 right now.
Set 1: Monk squad Kyrie Squad Set 2: bee or wasp swarm kyrie squad set 3: kyrie squad scorpian squad set 4: Kyrie Hero Kyrie Hero Kyrie Hero 9th elf Gaint bug hero or set 1 knight crossbowers orc crossbowers set 2 indian spearmen indian bowers set 3 kyrie squad kyrie squad set 4 9th elf indian warcheif another archer bonder for orcs kyrie hero kyrie hero or set 1 elf crossbowers (common) elf warriors (common) set 2 Indian Riflemen (common) Indian Bowers (common) set 3 Kyrie squad (common) kyrie squad (common) set 4 Indian warchief 9th elf kyrie hero kyrie hero elf warrior hero Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. Last edited by iceman3317; July 18th, 2008 at 02:36 PM. |
#27
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Re: Thoughts on wave nine?
Not exactly what I wanted but I like it. I really like the fact you excluded Jandar, Utgar, and Einar since they have the most figures right now. And Aquilla, Vydar, and Ullar desperatly (well Ullar has a good amount) need more. Anyways, nice layout.
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#28
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Re: Thoughts on wave nine?
I whould think indians whould go better with Aquilla's theme on my second and thrid one.
Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. Last edited by iceman3317; July 18th, 2008 at 02:38 PM. |
#29
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Re: Thoughts on wave nine?
Quote:
5 heros all together. Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. |
#31
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Re: Thoughts on wave nine?
Quote:
Ullar rock and roll! |
#32
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Re: Thoughts on wave nine?
The gruts have a pretty good army right now, but I do hope for one more addition - a flying squad and/or hero. Maybe gruts on tyradictals (no idea on spelling ), that'd be sweet.
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#33
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Re: Thoughts on wave nine?
Pterodactyl gruts are a must! Give them only 1 attack die and give them range and you would have a fan favorite that everyone wanted to try.
I sure wouldn't complain about a Triceratop or Stegosaur or Ankylosaur battle "tank" either. |
#34
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Re: Thoughts on wave nine?
Indian Calvary, your regular Plain indians on horseback with tomahawks
Archers of Weston with crossbows Ullar's Protectors Kyrie of the Moon Tribe with spears Dreadguls with berserker charge Indian Chief Beldun Ulrick Helga the Viking Champion Migol? Not sure what General http://www.heroscapers.com/community...191#post646191 Check out my Epic Battles! Vote for Samurai Showdown or Northern Outpost! |
#35
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Re: Thoughts on wave nine?
Whats up with not haveing as many Aquilla figure in there.
Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. |
#36
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Re: Thoughts on wave nine?
Um...Kyrie of the Moon Tribe with spears
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