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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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Re: The Book of Matt Murdock - Breathing
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We've stated using 'move normally' now since classic scapes way was madness , but that shouldn't retroactively power up old cards. -- Anyway, in the current design: Is "or an adjacent Client figure" supposed to let him defend dudes that other lawyer types have made into their Client? I dont get why the almighty power of Attorney Client Privilege lets Matt teleport. Like if it was just a move that seems way more logical and helps keep his defensive power in line. Since like, theres an actual cost to keeping him next to Superman or whoever instead of him automatically magically being next to them. Nothing about the Defense power seems inherently broken, it is pretty strong though. You could try doing Wizard's version of that effect where they're just 'not effected by that attack" if you end up needing to cool it down a but from full turn eating. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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