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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old June 21st, 2011, 10:42 PM
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The Book of Ronan

The Book of Ronan

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 5
ALIENS AND ANDROIDS



The figure used for this unit is a HeroClix figure from the Hammer of Thor set.
Its model number and name are #031 / Ronan the Accuser.

The figure used for this unit is a HeroClix figure from the Galactic Guardians Annihilators Fast Forces set.
Its model number and name are #006 / Ronan the Accuser.

_________________________________________________________________

Character Bio - As much as anything, the Kree are known for their harshly imperialistic and nationalistic society, and none embody these ideals more than Ronan, Supreme Accuser of the Kree Empire. A devotee to the law, he serves the Supreme Intelligence without remorse, though his relationship with the Kree leaders have not always been amicable. Armed with the Universal Weapon, a device of wide-reaching cosmic power, he leads the Kree both in battle and in law enforcement; of course, with Ronan, the two are one in the same.
_________________________________________________________________


-Rulings and Clarifications-
  • Q: What happens if I use Universal Weapon but can't move all adjacent figures away from Ronan due to them being double-spaced figures or powers like Jean Grey's Psionic Grip?
    A: If Ronan is still adjacent to his Accused after using the push (due to it being one of the figures you weren't able to move away), or if Ronan's Accused is not adjacent to him but Ronan is only adjacent friendly figures, Ronan can go ahead and attack his Accused. However, if Ronan is still engaged but his Accused is not adjacent to him, he doesn't get to attack and his turn effectively ends.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Kree adjacent to Ronan may add 1 die to their attack and defense. Current Kree.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Splash; August 5th, 2022 at 11:09 PM. Reason: png
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  #2  
Old June 21st, 2011, 11:07 PM
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Re: The Book of Ronan (Design Phase)

NAME = RONAN


SPECIES = KREE
UNIQUENESS = UNIQUE HERO
CLASS = ACCUSER
PERSONALITY = DEVOUT

SIZE/HEIGHT = MEDIUM 6

LIFE = 6

MOVE = 4
RANGE = 1
ATTACK = 5
DEFENSE = 6

POINTS = 360


HONOR BOUND
At the start of the game, choose an opponent’s Unique or Event Hero to be Accused. Before rolling for initiative, if the chosen Accused figure is no longer on the battlefield, you may choose another opponent’s Unique or Event Hero to be Accused.

KREE TACTICIAN
Kree figures you control adjacent to Ronan add 1 die to their normal attack and 1 die to their defense.

UNIVERSAL WEAPON SPECIAL ATTACK
Range 3. Attack 6.
Before using this special attack, if Ronan's Accused figure is within 3 clear sight spaces of Ronan, you may push all figures adjacent to Ronan by placing them each on an empty space within 1 space of their original placement. Figures moved by this special attack cannot be placed adjacent to Ronan, will not take any leaving engagement attacks, but will receive any falling damage that may apply. Ronan may not target any figure except for his Accused figure with this special attack.

SUPER STRENGTH

FLYING


Spoiler Alert!

I know that I do not know.
C3G INDEX - SSE 92 - JSA GENERATIONS

Last edited by A3n; November 22nd, 2015 at 01:31 AM.
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  #3  
Old June 21st, 2011, 11:11 PM
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Re: The Book of Ronan (Design Phase)

I like the write up a lot too. Is this the mini you're planning on using?



Quote:
Originally Posted by SirGalahad View Post
So just to be clear, the rolling of attack dice can only occur against the Accused figure, but the OM removal or figure movement can occur against any figure?
This is my question as well.
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  #4  
Old June 21st, 2011, 11:16 PM
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Re: The Book of Ronan (Design Phase)

I like the touch of Universal Weapon pushing away figures in order for Ronan to get a better shot at the Accused, but I don't think the OM removal is really necassary. It's not as interesting, and I don't feel that the power needs a choice between two options. And for the most part it's not very versatile, as it only works if Ronan is also able to attack the Accused afterwards.

Other then that little nitpick, I love it.
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Old June 21st, 2011, 11:17 PM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by SirGalahad View Post
Nice write-up! A couple of minor niggles: Cards refer to a "figure" not a "unit". Honor Bound should probably refer to a Unique or Event Hero to avoid issues with which squad figure is Accused.
So there's no way for a power to affect both a single Hero or an entire squad of units? I figured as such, but thought it'd be an interesting concept.

Quote:
So just to be clear, the rolling of attack dice can only occur against Accused figures, but the OM removal or figure movement can occur against any figure?
That's the intention - the ability to clear the area around Ronan and attack the Accused, even if they're surrounded by human shields or what have you. Or just zap someone.

And yeah, that's the mini; I figure the older one would be fine, too, but that one looks more familiar and is a buck or two cheaper.

I'll fix up the grammar and such... now!
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  #6  
Old June 21st, 2011, 11:20 PM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by johnny139 View Post
Quote:
Originally Posted by SirGalahad View Post
Nice write-up! A couple of minor niggles: Cards refer to a "figure" not a "unit". Honor Bound should probably refer to a Unique or Event Hero to avoid issues with which squad figure is Accused.
So there's no way for a power to affect both a single Hero or an entire squad of units? I figured as such, but thought it'd be an interesting concept.
You could make it a marker power and have him put a marker on the card of the Accused unit. Or it could just reference a card.
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  #7  
Old June 21st, 2011, 11:56 PM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by SirGalahad View Post
So just to be clear, the rolling of attack dice can only occur against Accused figures, but the OM removal or figure movement can occur against any figure?
I agree that this is a bit wonky, and a little counter-intuitive. Not that it doesn't have it's charm (if Ronan removes an OM from a non-accused figure, he loses his attack unless he's adjacent to an accused figure). Though I actually have a different, issue with the power. Is it thematic/desirable for Ronan to be able to throw figures up castle walls with his Universal Weapon when he can only move them one space away? Maybe making it a move power might be cleaner?

I completely agree with All Your Pie on the marker thing; "at the begining of the game, place the Accusation Marker . . ." just sounds awesome.

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Old June 22nd, 2011, 02:07 PM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by Xn F M View Post
I agree that this is a bit wonky, and a little counter-intuitive. Not that it doesn't have it's charm (if Ronan removes an OM from a non-accused figure, he loses his attack unless he's adjacent to an accused figure). Though I actually have a different, issue with the power. Is it thematic/desirable for Ronan to be able to throw figures up castle walls with his Universal Weapon when he can only move them one space away? Maybe making it a move power might be cleaner?
Actually, he could still use it, as long as the Accused fgiure is within 3 spaces of Ronan, but I agree with making it a move power, but think that in order to use it, the Accused figure should have been to be within 3 spaces of Ronan.
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Old June 22nd, 2011, 02:19 PM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Xn F M View Post
I agree that this is a bit wonky, and a little counter-intuitive. Not that it doesn't have it's charm (if Ronan removes an OM from a non-accused figure, he loses his attack unless he's adjacent to an accused figure). Though I actually have a different, issue with the power. Is it thematic/desirable for Ronan to be able to throw figures up castle walls with his Universal Weapon when he can only move them one space away? Maybe making it a move power might be cleaner?
Actually, he could still use it, as long as the Accused fgiure is within 3 spaces of Ronan, but I agree with making it a move power, but think that in order to use it, the Accused figure should have been to be within 3 spaces of Ronan.
Making this a move power is ABSOLUTELY the wrong idea: Who moves the figure? Who has "control" then of the figure? Who rolls for LEAs, who rolls for Dooms Pit Trap? Who rolls for Jean's Telekinesis? Who rolls for the Time Bomb glyph when the figure is placed on it? Who gets to move figures around when it lands on a Temporal Displacement glyph?

For it to be a "move" power, you would have to specify that you are "taking temporary control", and that is not thematic nor is it gonna be fun to have all that text.

What is wrong with a very big Space Alien wielding a giant hammer and knocking people way up into the sky? That is freaking cool IMO.
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  #10  
Old June 23rd, 2011, 02:08 AM
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Re: The Book of Ronan (Design Phase)

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Xn F M View Post
I agree that this is a bit wonky, and a little counter-intuitive. Not that it doesn't have it's charm (if Ronan removes an OM from a non-accused figure, he loses his attack unless he's adjacent to an accused figure). Though I actually have a different, issue with the power. Is it thematic/desirable for Ronan to be able to throw figures up castle walls with his Universal Weapon when he can only move them one space away? Maybe making it a move power might be cleaner?
Actually, he could still use it . . . .
Nope. If he's removing an OM, he's adjacent to an opponent's figure, which means he's engaged. If he's engaged he must attack a figure he's engaged with. If the figure he removed an OM from is not an accused figure, he must also be engaged with an accused figure to attack, because he cannot attack a non-adjacent figure as he's engaged with the figure who's OM he removed.

Griff, you're completely right about making it a movement power. It feels a bit odd to be able to knock a figure up to an infinite height, but to be limited to ~5' in lateral movement, but it is much cleaner as far as official heroscape language goes. Counting levels/spaces seemed like a nice way to reconcile that, but it would be ugly as far as text is concerned.

I still like the idea of Accusation Markers. In fact, they should be green, because he's accusing them of being Skrulls . . . .

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Old June 21st, 2011, 11:22 PM
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Re: The Book of Ronan (Design Phase)

Does accusing a squad fit the theme though? I imagined that him accusing a single hero seemed a better fit.
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Old June 21st, 2011, 11:24 PM
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Re: The Book of Ronan (Design Phase)

He's accused entire organizations before, I believe - the Fantastic Four, the Skrulls, so on. It wouldn't be out of character for, say, SHIELD to be Accused.

But for mechanical simplicity, yeah, going Hero-only would probably be best.
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