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Marvel Maps & Scenarios Battlegrounds and scenarios built primarily for Marvel terrain and figures.


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  #1  
Old July 29th, 2008, 05:18 PM
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S1R_ART0R1US's Marvel Maps and Scenarios: New 9/20

Allright, this first map was made on vacation. I made it to resemble a park with road on one side and plants all around.



This next one also has no name. It could be used as a scenario, with heroes/villains starting in the tower/warehouse. One side has nature taking over, with all the "weeds" and grass terrain. The cars were for thematic effect, as was the giant attacking hamster.


This is a new map made with 1 M:tCB, TJ, and some other pieces that I was not using post-Fire Isles and Embattled Fen builds for a gameday. It could be used for classic scape, but I felt it was too small for that.



Here are the build instructions if you want to check it out.


I was fooling around with some of my leftover tiles today and built a small overpass, and thought I'd try to recreate on a semi-larger scal in VS. It uses 2 M:tCB,1 RotV, 1 FotA (but I think its not necesary actually) and 1 RttFF.



Shipment Bay
After reading a different map thread that talked about making LoS obstacles with the Marvel terrain, I created this little guy. The start zones are like sidewalks and the LoS blockers are supposed to be shipping crates left out in front of the warehouse on the street (asphalt). It uses 1 Marvel and actually has pieces left over. The glyph is just there for kicks; it could be used for a scenario or as a normal random glyph like Gerda, Astrid, etc. Build is here.


Last edited by S1R_ART0R1US; September 1st, 2010 at 10:10 PM.
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  #2  
Old July 30th, 2008, 03:24 PM
krazyassasin krazyassasin is offline
 
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

cool maps
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  #3  
Old August 8th, 2008, 06:05 PM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

I like those, have a stat card on the Hamster?
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  #4  
Old August 8th, 2008, 07:36 PM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

Nice maps

Hamster is the best figure in the game!

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Any figure that is knocked over during Hamsters turn is imediately removed form the board.

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  #5  
Old August 8th, 2008, 11:25 PM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

The hamster was my sister's friends and we were babysitting it and I didn't have the foresight to create a card Thansk for the compliments.
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  #6  
Old August 10th, 2008, 06:15 AM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

Hey! Those maps look urban, S1R! Great job on those.
Great way of utilizing those plants. I like the 2nd map. Cute hamster too man.

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  #7  
Old August 10th, 2008, 11:26 AM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 7/29

Nice maps! Nice hamster, too.


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  #8  
Old August 11th, 2008, 02:48 AM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 8/11

Thanks again ( I misspelled it again too ) I just added another map to the first post.
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  #9  
Old August 11th, 2008, 03:05 AM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 8/11

Quote:
Originally Posted by S1R_ART0R1US View Post
The cars were for thematic effect, as was the giant attacking hamster.


Ready to pounce on whoever exits that door!
Cool looking maps, S1R!
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  #10  
Old August 12th, 2008, 09:33 AM
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Thumbs up Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 8/11

Nice, but I'd bet that hamster can woop the Hulk.


I <3 noobs
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  #11  
Old August 12th, 2008, 01:05 PM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 8/11

i do like the urban feel of the buildings without getting to crazy with anything custom. good play-ability!

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  #12  
Old August 13th, 2008, 12:37 PM
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Re: S1R_ART0R1US's Marvel Maps and Scenarios: New 8/11

Jungle and Marvel together... cool!
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