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#217
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Re: Heroscape.org - New Software Support for Heroscape
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Sounds like it's using an old cached copy of at least one of the source code pages and you need to tell the browser to update them all. Let me know if that doesn't fix it though. - CP |
#218
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Re: Heroscape.org - New Software Support for Heroscape
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#219
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Re: Heroscape.org - New Software Support for Heroscape
I see the Renegade cards have been added to the Classic builder. Nice work!
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#220
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Re: Heroscape.org - New Software Support for Heroscape
@Chris Perkins
-------------------- Vulcanmech Incendiborgs Redundant Systems Start the game with 3 Redundant Systems markers on this army card. After a Vulcanmech Incendiborg receives one or more wounds, you may remove 1 Redundant Systems marker form this card to ignore all wounds. Should be from, not form. -------------------- Nicholas Esenwein Bloodborn Rising Each time Nicholas Esenwein destroys a figure, ... may not use Bloodborn rising on destructible object. Should be objects (plural), not object. Last edited by GaryLASQ; March 24th, 2024 at 01:39 AM. |
#221
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Re: Heroscape.org - New Software Support for Heroscape
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... unfortunately, it seems to be having issues on my end, but only with certain figures. Greenscale Warriors and Braxas, for example. Something funky happens when I add them both to my army and try to toggle between the two details sections. Both of these seem to play nicely with other units, but for some reason the combination causes fiddliness - clicking on one of their names and then the other may change only the background color, and then prevent me from clicking on anything else. Unsure how prevalent this is, but thought I should bring it up since it keeps happening! |
#222
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Re: Heroscape.org - New Software Support for Heroscape
I've been having the builder freeze on me using an iphone and ipad on mobile and desktop. I'm not sure if maybe it's a click count overload or what, but after a lot of interaction it simply stops and requires a refresh, which in turn loses the current army list. I was thinking this added feature might be to blame. I don't want it to be because I really find it useful.
Speaking of mobile. On my phone, safari browser, there are some army cards that are so long that it hides the entire screen as well as the top portion of the card - name, stats and the X to close. I'm curious if anyone else has experienced this. I feel like a scroll bar is overkill, but maybe there's a better option like shrinking the font size a teensy bit? The entire Esenwein clan is notorious for this, and I noticed Xenithrax does it as well. Feature request: Saving an army Last edited by Proclaimed; March 28th, 2024 at 10:57 AM. |
#223
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Re: Heroscape.org - New Software Support for Heroscape
Added something new today: an embedded map (Google Maps) showing the locations of upcoming tournaments & conventions.
Page: https://heroscape.org/events/ Thought this might be a cool way for newer players to see what's happening near them if enough local events get their addresses entered. Currently it only has the 2 upcoming Cons (ScapeCon IV, Scape Summit I) & my next local event listed, because those are the only entries in the site that have the new field 'Address' filled out (which I added today). The new 'Address' field, if filled out, also appears on the Tournament/Convention page below the date(s) of the event. So if you put it there you probably don't need to put it in the description anymore. If you want your events to appear on the map, enter the 'Address' field (either when creating the event, or when editing the event) exactly as it appears on Google Maps, and it should then show up on the map. If you try this and it doesn't work, let me know and I'll debug why. - Chris |
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