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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: The Book of Doppelganger - Breathing
I was iffy on him being a Minion at first, due to synergy plans for MotU, but then I realized he's very much of the ilk that would be a baddie of the week for Skeletor and company.
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#14
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Re: The Book of Doppelganger - Breathing
Not a fan of limiting the special attack. I think most times you are engaged you will want the normal attack, esp if he has any sort of boost.
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#15
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Re: The Book of Doppelganger - Breathing
I’m pretty sure 3 attacks of 4 is always statistically better than one attack of 6-7. No huge deal either way though
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#16
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Re: The Book of Doppelganger - Breathing
I'd make the SA range 1 before non-adjacent only. Up close and personal is more his style.
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#17
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Re: The Book of Doppelganger - Breathing
Agreed, 3 attacks of 4 is going to be used exclusively barring some crazy circumstances. I like the non-adj. clause idea to make the big normal attack see some play, as well as Dok Ock engaging him a viable strategy to try and limit the multiple attacks.
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#18
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Re: The Book of Doppelganger - Breathing
Not really a fan of the non-adjacency requirement. If anything I'd prefer it be melee only and give him base range. If you can't go crazy with six arms, we'll be missing the forest for the trees on this one.
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#19
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Re: The Book of Doppelganger - Breathing
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#20
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Re: The Book of Doppelganger - Breathing
Quote:
Don't know the story here, why does he have a ranged attack at all? Is it just the web shooters? If so, I tend to agree with you based on theme, my last comment was based on game mechanics. 3 melee attacks for a guy with 6 arms. A ranged attack of 4 seems really strong for a web shooter when actually guns shooting bullets are only rolling 3 dice on some of our units. Maybe just drop the SA to 3, then the normal attack has more appeal. |
#21
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Re: The Book of Doppelganger - Breathing
I'm totally good with making the SA melee and adding range. I just like an SA to not TOTALLY overshadow a normal attack if possible, that's all!
Obviously would need a name change, but something like Multi-Arm SA would be just fine. Lookin' good! |
#22
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Re: The Book of Doppelganger - Breathing
I'm down to give him range again and make the SA melee only, if we do that I might wanna make it 6 attacks of 2. I just copied Spidey's range and attack here.
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#23
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Re: The Book of Doppelganger - Breathing
Quote:
But yeah, I like the idea of changing focus so that his normal is a ranged web thing and then the SA is his big melee go-nuts multi-attack. |
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