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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#49
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Re: An Impactful Customs Creator
Who is Number One????!!!
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#50
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Re: An Impactful Customs Creator
Quote:
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#51
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Re: An Impactful Customs Creator
As far as the prevalence of creators focusing only on creating for SoV accceptance:
The following represents my personal views and are not meant to be taken as being dogmatic or absolute.
Spoiler Alert!
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#52
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Re: An Impactful Customs Creator
My sincerest apologies to
@Son of Arathorn
,
@IshMEL
, and
@johnny139
I went through every page of the HS Codex blog and only then realized there were more articles than just @Scytale 's Every article deserves to be read by those who are both new to customs creation and those who are veterans of the art. I edited the OP with links to each article but will post them here as well: Tandem Designs: Part 1 Tandem Designs: Part 2 Designing Top to Bottom Where Rules Don't Bend YACE YACE Special Powers Faction Creation Make It Fun Criticism: Giving and Taking The Good, the Bad, and the SoV Worthy The Question of Balance Dripping with (Not Too Much) Theme Simply Creative The Epitome of Play Kudos to all of you for insightful and helpful articles! |
#53
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Re: An Impactful Customs Creator
I posted the next part in the OP:
Quality Over Quantity Enjoy and let us know what your thoughts are. |
#54
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Re: An Impactful Customs Creator
Another worthy addition, LC.
We’ve already discussed this upthread a bit, but it probably bears repeating that if someone (for instance) wants to post a bunch of customs one after the other, that’s ok. It’s just that, you’re saying, others are less likely to notice or care about customs posted that way, based on your experience in the community. And such customs are not likely to be played by others. Do I understand that correctly? |
#55
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Re: An Impactful Customs Creator
Quote:
If a creator wants to post custom after custom- go for it! I simply don't want them to get discouraged when only a few, if any get commented on since it would be quite a task to analyze and offer insightful feedback on multiple units at a time. And people may assume, correctly or not, that such an abundance of units must come with a decided lack of play testing so they are less likely to try the units out for themselves. Of course there are exceptions to this, but for newer customs creators I want to steer them, not to the exceptions, but towards what is most likely to help them become established in the community. |
#56
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Re: An Impactful Customs Creator
With DS's question for clarification I edited the post in the OP.
For those of you who have already read the original post, here are the added parts so you don't have to read the whole thing again... Quote:
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#57
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Re: An Impactful Customs Creator
Lunch time! Time to post! Woo hoo!
This is the latest post. I added it to the OP but figured I would post it here as well. It is definitely a long one so bear with me! Respond to Feedback
Spoiler Alert!
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#59
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Re: An Impactful Customs Creator
Quote:
- Lamaclown, off to see what is on page 12 |
#60
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Re: An Impactful Customs Creator
The latest...
Be a Part of a Community Project
Spoiler Alert!
Last edited by Lamaclown; December 4th, 2018 at 01:42 PM. |
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