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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Green Lantern (Ch'p)
The Book of Green Lantern (Ch'p) C3G DC SUPER SECRET EXCLUSIVE 79 FESTIVAL OF LIGHTS: GREEN ENERGY Comic PDF Mini PDF The figure used for this unit is a Heroclix figure from the Green Lantern Corps Collector Set set. Its model number and name are #002 / Ch'p. _________________________________________________________________ Character Bio - Ch'p is a Green Lantern. He helps defend important sectors of space. He's also some sort of alien squirrel. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips--Heroscapers Community Contributions-
Last edited by tcglkn; February 9th, 2022 at 01:15 AM. |
#2
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Re: The Book of Green Lantern (Ch'p) - Breathing
GREEN LANTERN
CH'P H'ILVENITE UNIQUE HERO OFFICER ENTHUSIASTIC SMALL 3 LIFE = 2 MOVE = 7 RANGE = 1 ATTACK = 2 DEFENSE = 3 POINTS = 200 GREEN POWER BATTERY 3 Start the game with 3 green Battery Markers on this card. Add one to Green Lantern's Move, Range, Attack, and Defense numbers for each green Battery Marker on this card. GOING NUTS SPECIAL ATTACK Range 1. Attack 2 + Special. Instead of moving and attacking normally, Green Lantern may move up to 4+X spaces, where X equals the number of green Battery Markers on this card. Green Lantern may attack up to 3 times with this special attack at any point before, during or after moving, adding one to his attack number for each green Battery Marker on this card. Green Lantern will not take any leaving engagement attacks when moving this way. At the end of Green Lantern's turn, remove a green Battery Marker from this card, if possible. MOVING TARGET When rolling defense dice for Green Lantern, add one automatic shield to whatever is rolled. After rolling defense dice, you may move Green Lantern up to 3 spaces. Green Lantern will not take any leaving engagement attacks when moved with this special power. FLYING SUPER STRENGTH Last edited by tcglkn; February 26th, 2020 at 05:13 AM. |
#3
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Re: The Book of Green Lantern (Ch'p) - Breathing
Comic:
Spoiler Alert!
Background:
Spoiler Alert!
Figure:
Spoiler Alert!
Last edited by Arkham; February 1st, 2020 at 08:25 PM. |
#4
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Re: The Book of Green Lantern (Ch'p) - Breathing
I like it. My only thoughts are:
1. I still like attack/defense at 2/2. I think this will help folks resist just keeping his defense as high as possible and never going for the marker burn, because he'll feel a little more vulnerable and the multi-attacks will feel more worthwhile (if I can only use Frenzied Assault at 3 attack in Superheroscape, I'm probably never going to bother unless I get a bunch of squaddies or something). 2. We should at least consider a less reusable name for Frenzied Assault since it's so specifically tied to Battery Markers. If we can't come up with anything we like, I think it works fine, I could just see the possibility of a more GL themed title to that. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: The Book of Green Lantern (Ch'p) - Breathing
Are we not going to call the power Going Nuts?
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#6
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Re: The Book of Green Lantern (Ch'p) - Breathing
Bravo, sir. Bravo.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#9
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Re: The Book of Green Lantern (Ch'p) - Breathing
I hope everyone isn't joking because I really like that idea for the power name.
Bats' reasoning for base attack of 2 makes sense to me. |
#10
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Re: The Book of Green Lantern (Ch'p) - Breathing
I don't love the idea of a rodent with a base attack of more than 1, but would be fine with defense ticking down as needed.
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#11
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Re: The Book of Green Lantern (Ch'p) - Breathing
Quote:
I’d say that being a sentient rodent with a GL ring justifies 2. And it seems like it’ll be way better for gameplay purposes. Trick will be making him feel right with and without Kilowog. |
#12
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Re: The Book of Green Lantern (Ch'p) - Breathing
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