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#1
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Re: Age of Annihilation - Backer Trend and Discussion
I'd be spending more money if I had an option to do so without committing another $250 to get a third set with extra unique i don't need
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#2
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Re: Age of Annihilation - Backer Trend and Discussion
Yeah a terrain option would have really helped. Or just like $60/faction - like a bad deal comparatively but a lower buy in
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#3
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Re: Age of Annihilation - Backer Trend and Discussion
I'll echo that if there's any way to add a lower tier that just has the terrain, or the terrain plus a smaller subset of the minis - I'll buy it in a heartbeat to help fund. Can't afford to buy multiple copies of the whole set when multiple uniques rarely see play at our table, but I will happily pay for the ability to have more maps built at once, and I'm hoping somebody running the campaign can see this interest and get it added. The maps are the biggest thing that sets Heroscape apart from other miniatures games in my opinion, and that's the thing that draws the eye of potential new players.
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#4
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Re: Age of Annihilation - Backer Trend and Discussion
This is the most rational, even-keeled conversation I’ve seen on this topic. Commendable, y’all.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: Age of Annihilation - Backer Trend and Discussion
I've been updating the spreadsheet embedded in the front post as we go, and added another plot with the current backer rate estimated from one update to the one before. You do see some levelling off in backer support as folks have anticipated. It looks like it will be quite close, although I expect two factors to impact the signup rate: opening preorders to the EU and the marketing efforts starting this week including reporting in the board game media. I've seen two mentions of the campaign outside Hasbro, whereas there were many more sources that covered the initial announcement at GenCon.
A month and half is a decent length for the campaign, and if things look close but not quite there (something like 5500+ backers with a week to go) I expect and hope Hasbro will step in somehow (new tier, marketing blitz, lower threshold, etc) to avoid all the sunk cost of developing the game so far and in recognition of their aggressive target (2x the HeroQuest one, which has been a successful reboot and franchise for them). I agree that the HeroQuest example of two tiers would've been better. |
#6
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Re: Age of Annihilation - Backer Trend and Discussion
Other members have researched it and it doesn't seem likely Hasbro will change the rules of the campaign if it appears it won't fund.
They are willing to spend to advertise on Facebook. Would love to see them beef up their presence on BGG too. Between that, grass roots efforts, and outreach to social media influencers... hopefully it will be enough. |
#7
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Re: Age of Annihilation - Backer Trend and Discussion
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The campaign does seem to be going poorly, and as other have pointed out, influencer endorsement/greater awareness is needed. There is an event at my local FLGS this weekend, maybe it will introduce some new players or inform some older ones about the relaunch. I have some more hope to offer though, here goes: For the Haslab HISS tank, one of the extras was another figure. They haven't shown the colors yet, just the mold. Hasbro is going to have a vote where they show six different color choices, and let the people who backed it vote. The backer count showing on the US Pulse site is 26,772 (see why I'm not optimistic about having 1,433 currently with HS?) But at Hascon they said there were 29,000 votes being counted, and said it had something to do with international backers. That was before they expanded to more of the EU too. Can someone in Europe log onto Pulse and check the backer count? I'm logged in in the US and it shows 1,439 right now. Last edited by Hogg; October 3rd, 2022 at 10:39 PM. Reason: Update count |
#8
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Re: Age of Annihilation - Backer Trend and Discussion
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Same here. I don't mind owning (paying for) two of everything unique, but not more than two. I'm disappointed there are no (un)commons (x2 min) in this first offering. Last edited by GaryLASQ; October 3rd, 2022 at 11:47 PM. |
#9
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Re: Age of Annihilation - Backer Trend and Discussion
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#10
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Re: Age of Annihilation - Backer Trend and Discussion
I think it's an all or nothing because they are trying to see if this is going to be a viable product moving forward. A terrain only tier/option would tell them that the terrain might be a viable product, and a minis only option would tell them that the minis might be a viable product. If one or the other was disproportionally represented in the final tally they wouldn't be confident that Heroscape is a viable product on its own. It would introduce noise. They also probably want to have enough of a committed audience to pay all the initial startup costs of getting manufacturing going. After a successful campaign they will be much more likely to do things like terrain only packages, or faction packs.
Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#11
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Re: Age of Annihilation - Backer Trend and Discussion
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And they've already put effort into making a diverse initial product, and by bringing back ticalla jungle they're showing a willingness to reproduce old content in some capacity. I think it's reasonable to assume they'll produce quality content in the future if this succeeds, and so exisiting fans going all in with this initial purchase is reasonable, even if there is still the difficulty with getting newbies on board with the price. I'm just surprised by how many people are off put by lack of paint, historical figs, and smaller tiers to the point that they'd rather not get involved at all and let the project fail. If someone truly doesn't have the funds, then heroscape is the least of their concerns, but I think everyone else should at least be more open to this initial offering before they throw it all away. I was upset by lack of paint at the beginning and defended people who also were upset, but at the time I wasn't expecting so many people to be 100% out because of it |
#12
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Re: Age of Annihilation - Backer Trend and Discussion
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1. I don't think it *is* viable as a $250 offering that's mostly been marketed to the existing community 2. I don't think it would be viable on the shelves of Target or Walmart as a $250 all-or-nothing purchase either So if their goal is to test whether they can get people to buy 8k copies of this at $250 (rather than even the same amount of overall money but with lower entry points), I think the answer they're going to get is likely "no" and it's good market research, I suppose, because I think that model would've failed on store shelves as well. The problem is, IMO, is not that it's a bad model, but that better, more viable models exist. Most crowdfunded games have an initial backing point for a base game around $100 for a reason, because it's right in that sweet "impulse buy" zone. And as the dragon lady taught us, let people get things they want multiples of without attaching uniques to them. No reason that couldn't have been done here with both terrain and common squad add ons. It's a good game. I believe it's a viable game. The new product looks cool. But I think this is the wrong way to sell the game and I think it's not going well as a result, which is a shame. So in the end, I think the only thing the market test accomplished is showing it will likely fail if it's mishandled. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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