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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #325  
Old July 16th, 2015, 06:26 PM
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Re: Main event armies

Quote:
Originally Posted by Clarissimus View Post
How about ideas for the Main Event for this year? Here's what I have so far:

Devil's Mass
4th Mass x4 240
Taelord 180
Total: 460

(sit a squadie)

Everyone Lives
Major Q9 180
Laglor 110
Raelin 80
Kelda 80
Total: 460

Old New Meta
Stingers x5 300
Marro Hive 160
Total: 460

I Really Want to Face Hounds on Day Two
Braxas 210
Black Wyrmling x8 240
Isamu 10
Total: 460

Monster Delivery Service
Fen Hydra x3 360
Saylind 80
Marcu 20
Total: 460
You know it is reverse the whip, right?
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  #326  
Old July 16th, 2015, 06:26 PM
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Re: Main event armies

Wow, those look pretty strong for RtW.

edit: ninja'ed by a Heroscapers graybeard.

The designs of the Age of Annihilation, and their ACES compatibility with VC
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  #327  
Old July 16th, 2015, 06:40 PM
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Re: Main event armies

The Monster Delivery has potential - order marker nightmare giving a greater potential for lost turns. You don't want those power units, unless of course you are just trying to make day 2.(the big flaw with RtW)

Last year's finals was Hounds versus Mohicans; I don't think a Mass, Stinger, Q9, or Braxas army will sit at the final table. The Everyone Lives could be a tough play with no screen, but it is still Q9 with Rae and Lags.

A must read for all 'Scapers!

Last edited by R˙chean; July 16th, 2015 at 07:39 PM. Reason: you really don't want to face hounds day1 with that braxbuild
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  #328  
Old July 16th, 2015, 07:21 PM
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Re: Main event armies

I think you can get a good sense of what kind of armies can contend on Day 2 by looking at what armies have made it to the Top 4 in the 16 figure limit years. Obviously there are more armies besides those that can contend, but limiting the list to armies that the owner was able to beat at least twice on day 2 shows that they can lose to the kind of armies other people bring.

2013
10th Regiment x2, Raelin, Marcus, Sgt. Drake
Spiders x4, Wyvern x2, Estivara
Black Wyrmling x3, Red Wyrmling x3, Marcu, Fen Hydra, Raelin, Deathreavers x1
Axegrinders x3, Major Q9, Me-Burq-Sa

2014
Marrden Hounds x4, Arkmer
Mohicans x3, Raelin, Brave Arrow, James Murphy
Arrow Gruts x3, Swog Rider x3, Raelin, Mimring
Gladiatrons x1, Blastatrons x2, Raelin, Eltahale

There's a pretty wide variety of things in there. Lots of traditionally competitive figures in weaker builds mixed with not traditionally competitive figures in strong builds. More than half the armies have Raelin, which makes sense since she makes things a lot more consistent. The important thing is to make sure your army has a weakness in every matchup.

IIRC, a lot of these armies (at least half) went 3-2 on Day 1, so that's the most important strategy.
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  #329  
Old July 16th, 2015, 11:13 PM
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Re: Main event armies

Huh, I thought those armies were already just crappy enough to barely make day 2 with a bit of luck. Thanks, vegietarian, for the perspective on the last two years. I am not sure how some of that stuff even managed to go 3-2 on day one. The Wyrmlings army looks like 2-3 material, and the Spiders team seems worthy of 1-4.

I never lay awake at night wondering how to design an army that will help me win 40% of my games. -- Jexik

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  #330  
Old July 16th, 2015, 11:32 PM
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Player Matters Too

Well those armies were piloted by dok and Matthias Maccabeus respectively so there's that.

~Dysole, considering some interestingly wonky builds (in the S20 online prep event I'm running Moltenclaw, PKsx2, Brutesx2 and I'm in the semis. I'm considering the build but I have some more ruminating to do)
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  #331  
Old July 17th, 2015, 12:35 AM
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Re: Main event armies

Skill, is how.

The designs of the Age of Annihilation, and their ACES compatibility with VC
C3V "Easily the best quality classic customs I have ever seen."
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  #332  
Old July 27th, 2015, 12:17 AM
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Re: Main event armies

This popped into my brain today and I would be curious to get some feed back from the pros.

Moltenclaw 170
Isamu 10
Death Stalkers x2 200
Death Reavers x2 80
___________________
460/ 16 figures


In my mind it could be strong enough to get through day one, unless it faces off with multiple turtling/range armies. Order marker and unit placement would have to be spot on ...
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