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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: The Book of Mad Hatter(Design Phase)
Why do you have to attack to use Tea Party?
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#26
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Re: The Book of Mad Hatter(Design Phase)
Cause thats what it says.
TEA PARTY After revealing an Order Marker on this card and after attacking with Mad Hatter, you may take a turn with up to 4 different figures you control with a Glyph of Hypnotic Hat on their Army Card. |
#27
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Re: The Book of Mad Hatter(Design Phase)
Quote:
EDIT: Just ignore what I just wrote and pretend I knew what David explains below. Last edited by Balantai; April 5th, 2011 at 05:35 PM. |
#28
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Re: The Book of Mad Hatter(Design Phase)
Quote:
From Kee-Mo-Shi's book TOXIC SKIN : Clarification on “After Attacking” Kee-Mo-Shi’s Toxic Skin states “After Attacking” does that mean that she can choose to not attack and she won’t have to roll for Toxic Skin (for example, if she has friendly figures adjacent to her)? Nice try! No, Kee-Mo-Shi will still have to roll for Toxic Skin even if she chooses not to attack. The note of “after attacking” is just to tell you where during your turn you “must” roll for it. Just like previous powers that state “before moving” or “after moving and before attacking” it isn’t contingent on actually doing those functions (you can choose not to move, just like you can choose not to attack), it is only a note of when that special power would take effect during that figures turn. Kee-Mo-Shi always rolls for Toxic Skin. (Hasbro FAQ) Fan of the C3G Project Fan of the Heroes of Star Wars Scape Project My guide to Superhero Customs Battle Stories |
#29
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Re: The Book of Mad Hatter(Design Phase)
I'd like to see this change:
TEA PARTY After revealing an Order Marker on this card and instead of taking a turn with Mad Hatter, you may take a turn with up to 4 other figures you control with a Glyph of Hypnotic Hat on their Army Card. |
#30
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Re: The Book of Mad Hatter(Design Phase)
I agree. As it is now MH can move then place a glyph on someone, then attack someone, then take a turn with up to 4 people with glyph's including the one he just placed in the same turn?
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#31
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Re: The Book of Mad Hatter(Design Phase)
With that change, would Harley still be able to take a turn? She goes after taking a turn with an insane figure, but if his power says instead of taking a turn, does it also cancel out Harley?
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#32
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Re: The Book of Mad Hatter(Design Phase)
Quote:
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#33
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Re: The Book of Mad Hatter(Design Phase)
Quote:
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#34
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Re: The Book of Mad Hatter(Design Phase)
I don't think it's a huge issue, but maybe we could limit it to taking a turn with only two figures with Hats? It'll make him a bit less... swingy, I guess.
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#35
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Re: The Book of Mad Hatter(Design Phase)
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Makes even more sense if you know what else is in store for Masterminds. |
#36
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Re: The Book of Mad Hatter(Design Phase)
Please pay special care to this post and especially what is in the spoiler, as I believe they are much better upgrades/changes to what you have, and other Heroes (voting members) expressed the same.
Quote:
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