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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#49
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Re: 1moreheroscaper's Customs (New Addition on p.4)
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The @$$whupping I received from our game was the only thing I recall. She is a gorgeous little girl. Nice work. Get to work on a boy now, huh? |
#50
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Re: 1moreheroscaper's Customs (New Addition on p.4)
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I've looked on-and-off for a good mini to make a custom Benjamin Martin. As I see it, the problem with using a 4th Mass is that in The Patriot, Martin's "signature" weapon was his tomahawk. Doesn't really seem like Martin without a tomahawk in hand and a tomahawk special. How does his "Natural Leader" ability work? Do you get the +4 every round as long as he's alive, or only in rounds in which there's an order marker on his card? |
#52
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Re: 1moreheroscaper's Customs (New Addition on p.4)
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First off, thanks for the support on the Knights Templar..once we got Righteous Smite with the cavalry it just seemed to be a must for these guys. As for the other card, Ben Martin's Natural Leader applies to your initiative roll regardless if there is an order marker placed on his card. I really changes the way one might use him--you can either send him out to the front line for his PRECISE INFLUENCE, or you can keep him back in an attempt to always have the advantage of first player initiative. As for the custom figure, I do agree a tomahawk would be a great addition to the figure, perhaps I can find one to add to him. I know in the movie Martin is most efficient with the tomahawk, but I also wanted to capture the image of him leading Continental Army soldiers--that's the aspect my custom figure is based on. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring Last edited by 1moreheroscaper; September 29th, 2008 at 02:32 AM. |
#53
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Re: 1moreheroscaper's Customs (New Addition on p.4)
I'm not usually a supporter of arranged-marriages, but if it does help keep the Heroscape fan-base alive, I may consider it.
Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring |
#54
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Re: 1moreheroscaper's Customs (New Addition on p.4)
I like the repaints and the taking parts from one fig and puting them on another! I really like the idea of a elite viper leader. Just interested do you have the elite onyx vipers?
Lizards rock |
#55
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Re: 1moreheroscaper's Customs (New Addition on p.4)
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As for your question--yes, I do have the Elite Onyx Vipers. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring |
#56
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Re: 1moreheroscaper's Customs (New Addition on p.4)
I have posted 5 newer customs in the first post. I will be posting more (newer) customs, as well as revisions (tweaks) of older customs.
Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring |
#57
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Re: 1moreheroscaper's Customs (New Orkin Custom Figs. p.5)
Here are the pre-card pics of my new Orkin Custom figs. I used Warhammer Orcs and called them Orkin or Orc-Kin because of their size differences and facial differences. I don't want to use GW's terms of Black Orcs or Big Uns. I plan on the Flagbearer having a 20-sided die special that would allow all of the figures you control to be affected for an entire round.
My new customs will be: Orkin Warriors (3 fig. 110 pt. Common Squad), Orkin Berzerkers (2 fig. 110 pt. Unique Squad), Orkinlord (120 pt. Unique Hero), Orkin Champion Flagbearer (100 pt. Unique Hero), and Orkin Champion Drummer (90 pt. Unique Hero). The Berzerkers we directly inspired by Barbell Hero's Tribal Orc Berzerkers: http://www.heroscapers.com/community...639#post550639 Also, since they are Orkin, they cannot bond with Orc Champions or be affected Orc enhancements. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring Last edited by 1moreheroscaper; January 11th, 2009 at 06:31 PM. |
#58
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Re: 1moreheroscaper's Customs (New Orkin Custom Figs. p.5)
Wow, those figures look really cool, I look forward to seeing what cards you'll make for them.
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#59
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Re: 1moreheroscaper's Customs (New Orkin Custom Figs. p.5)
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I have the card stats already and the card templates on HSCard Catalog, I just need to finish the photo edits. I will post them this week if I don't have time to finish them today. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring |
#60
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Re: 1moreheroscaper's Customs (New Orkin Custom Figs. p.5)
Okay, here are the army card for the Warhammer figures as Orkins. Any first glance feedback is welcome...the points may be tweaked a little more with play testing.
Still in tyhe process of adjusting Karrak. So far I will fix his Blade of Terror to ork against normal attacks and when defending. Bumping Targ up to 110 points. Adjusting their normal attack to 5 and their cost down to 100. Dropping their defense to 3, and modifying Mark of the Orkinlord to only add +1 attack die. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring Last edited by 1moreheroscaper; January 13th, 2009 at 01:31 AM. |